Commit History

Author SHA1 Message Date
  John Hurliman 4b5a2f8c02 Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into htb-throttle 14 years ago
  John Hurliman 0d2e6463d7 * Minimized the number of times textures are pulled off the priority queue 14 years ago
  Diva Canto 63ed605eba Stop the recurring texture requests for textures that truly don't exist. 14 years ago
  Diva Canto c0beeb929e * Fixes http://opensimulator.org/mantis/view.php?id=4225 14 years ago
  Diva Canto fc41f2e461 Added guards against the exception reported: 14 years ago
  John Hurliman e7c877407f * Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet 14 years ago
  John Hurliman 429a84f390 Beginning work on the new LLUDP implementation 14 years ago
  Diva Canto d93e0a0503 Guarding a line that is sometimes throwing a null pointer exception. 14 years ago
  Diva Canto 366bfe17ae Trying to avoid the null pointer exception in J2KImage, RunUpdate. 14 years ago
  John Hurliman bdc1345501 * Removed even more unnecessary state variables from J2KImage 14 years ago
  Melanie 3ba36bb4d8 Restore the missing image handling to the image manager. The missing 14 years ago
  Melanie 18a744cac1 Change texture sending to be driven by the queue empty event from the 14 years ago
  John Hurliman 6e0c79b8fe * Rewrote LLImageManager to use a real priority queue and hold minimal state 14 years ago
  Melanie 041aaaa62c Prevent null data being sent to the decoder 14 years ago
  Melanie b0c0d6f9d1 Squelch the debug noise from diva's patch 14 years ago
  John Hurliman f56dc5fcda Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory 14 years ago
  Diva Canto 4bf47fa592 This releases the texture assets from LLImageManager cache, and re-requests them later if the client asks for them again. Needs more testing in texture-rich sims. 14 years ago
  Dr Scofield afd5f76648 From: Alan Webb <[email protected]> 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  diva 275e53b126 This may bring the missing texture back. 15 years ago
  diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. 15 years ago
  Jeff Ames 8ea12ad6c0 Add copyright header. Formatting cleanup. Ignore some generated files. 15 years ago
  Justin Clarke Casey 257fc5515a * minor: remove some mono compiler warnings, minor cleanup 15 years ago
  Melanie Thielker e2327384e0 Catch another j2k decode exception that can be caused by a bad asset 15 years ago
  Melanie Thielker 98cdc1efdd Fix a crash that will hit when an image asset is truncated in storage 15 years ago
  Dr Scofield 458f7eb9b3 cleaning up, fixing warnings 15 years ago
  Charles Krinke 2578db3dfa Thank you kindly, RemedyTomm for a patch that: 15 years ago
  Teravus Ovares ab83af0341 * Set eol-style: native on J2KImage.cs 15 years ago
  Teravus Ovares 9371df52cb *Bypass J2kDecoder when asset is null 15 years ago
  Sean Dague 532ae6d925 if Data is null, shortcut to client.SendImageNotFound, as any other 15 years ago