Commit History

Author SHA1 Message Date
  Adam Frisby 963cf25813 * Implements OSSL function: osGetSimulatorMemory - returns the current amount of memory allocated to the simulator process (Moderate Threat Level). 14 years ago
  Teravus Ovares (Dan Olivares) 4af77e84b1 * Fix Inconsistent line ending style in Util 14 years ago
  Teravus Ovares (Dan Olivares) 4338f4e1d7 * Patch from Misterblue to fix Environment.TickCount for statistics purposes. Resolves the wrap-around of the 32 bit uint. 14 years ago
  John Hurliman f89c2cac0f Experimental test to rate limit the incoming packet handler and try to always leave a worker thread available for other tasks 14 years ago
  John Hurliman 52a4534f7f * Change the way Util.FireAndForget() calls SmartThreadPool to avoid using a delegate (which STP appears to hold on to). This removes the slow leak I was seeing when using async_call_method=SmartThreadPool and stabilizes allocated memory for an idle OpenSim instance 14 years ago
  John Hurliman 36b0e5e1d3 Terrible typo in the previous commit! 14 years ago
  John Hurliman 6ca4b0f366 * Added a check if Util.m_ThreadPool is null before trying to use it, and if so initialize it to sane defaults 14 years ago
  John Hurliman 2f394b7e7e * Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation) 14 years ago
  Melanie b35fbe1f98 Merge branch 'melanie_test' into prioritization 14 years ago
  John Hurliman 32ccd5bb40 * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget() 14 years ago
  Melanie 8ce4fd7234 Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2 14 years ago
  Melanie 8a336c6860 Add MaxPoolThreads in startup to limit the size of the thread pool used 14 years ago
  John Hurliman 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 14 years ago
  John Hurliman 80a8a9c4a7 Converted FireAndForget methods to use a singleton pattern to attempt to work around a Mono bug with nested delegates 14 years ago
  John Hurliman fb19d1ca0a * Try/catch around EndInvoke() when Util.FireAndForget() returns to catch exceptions thrown in the async method 14 years ago
  John Hurliman e7c877407f * Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet 14 years ago
  Melanie 6878b26b0d Merge branch 'diva-textures-osgrid' 14 years ago
  John Hurliman 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 14 years ago
  Jeff Ames ee205e7e81 Formatting cleanup. 14 years ago
  Diva Canto f4bf581b96 Moved all HG1 operations to HGGridConnector.cs and HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. 14 years ago
  Adam Frisby 71a4b02c7e * Minor commit, added two new math utility functions. 14 years ago
  John Hurliman 584c113836 Added Util.FireAndForget(), to replace leaking calls to Delegate.BeginInvoke() 15 years ago
  Melanie 257ed4c4ac Remove debugging output frm ini file loading. Make it collect matching 15 years ago
  Melanie e97beb07c9 Add extensive debug output to Util.Glob 15 years ago
  Melanie d10f157183 Remove GetFullPath call from config includes, because it barfs in Windoze 15 years ago
  Melanie 178b40971a Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL Api 15 years ago
  Melanie efc57bc3d7 Allow arbitrary wildcards in config includes. Things like 15 years ago
  Jeff Ames a23d64dec1 Formatting cleanup. 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Jeff Ames 35b450d41d Add copyright headers, formatting cleanup, ignore some generated files. 15 years ago