UbitUmarov
|
1a8a77c41e
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
|
7 years ago |
UbitUmarov
|
8d1dd44edb
simplify vectorrender background draw
|
7 years ago |
UbitUmarov
|
ed8fc359f3
change thread level of osSetDynamicTextureDataBlendFace to VeryHigh
|
7 years ago |
UbitUmarov
|
72db6f76b5
remove a DynamicTexture leak, make it actually return the new texture ID to ossl, do delete previus texture from local cache if temporary,at least on same cases... but still very broken..
|
7 years ago |
UbitUmarov
|
ae4266916c
add string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face) to easy only setting a prim face
|
7 years ago |
UbitUmarov
|
c3dbf91152
osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one
|
7 years ago |
UbitUmarov
|
191661b51d
a few more changes to iar/oar assets save error/warning to show problems known to be asset errors
|
7 years ago |
UbitUmarov
|
0a1f497dee
code actually has no ideia if a id is a asset or not and does try to handle all as assets, it really can't report errors. Change messages to make more clear they are only warnings and may mean nothing at all
|
7 years ago |
UbitUmarov
|
83e443bca1
do the same on OAR saves
|
7 years ago |
UbitUmarov
|
95595a8360
coment out missing or damage assets messages in uuidgather that are not very usefull. In IAR save display information about items that contain references to broken assets. Note that as explained on mantis 8195 this can't will not detect all problems
|
7 years ago |
UbitUmarov
|
3c6790b061
several changes to iar/oar assets error reports
|
7 years ago |
UbitUmarov
|
28caf1e089
actually iar do it for iar
|
7 years ago |
UbitUmarov
|
cbae148f68
show the count of broken assets we now have from gather on iar/oar pre save information
|
7 years ago |
UbitUmarov
|
aea49070c9
change uuidgather a bit more
|
7 years ago |
UbitUmarov
|
66c8b7202b
split some asset uuids gather i stages with dif possible errors, and dont let them be fatal
|
7 years ago |
UbitUmarov
|
11d3860781
avoid some broken object assets present in osgrid inventories due to past problems, etc
|
7 years ago |
UbitUmarov
|
1bfe4da378
do not try to store on oars temporary or in transit objects ( they may be deleted during the save)
|
7 years ago |
UbitUmarov
|
637d35631c
make oar/iar assets writer be done by caller thread like the rest of the
|
7 years ago |
UbitUmarov
|
70da902732
changes to AutoBackModule. Store folder and number of days expire is now also only defined in OpenSim.ini and so same for all regions.
|
7 years ago |
UbitUmarov
|
36442c004f
changes to AutoBackModule. Add option ALL to dooarbackup to save all regions in instance
|
7 years ago |
UbitUmarov
|
651952e01e
changes to AutoBackModule. Time interval is now unique and only definable on OpenSim.ini. All enabled regions will be saved in sequence whne it expires. Interval is time since last region save end, so will not follow wall clock. This reduces the chance of overlapped saves. Console command renamed to dooarbackup to be more distint from db backup. Lost the region load checks, to put back later
|
7 years ago |
UbitUmarov
|
79e166e9aa
revert EnvironmentTick back to orignal clock, since change may cause issues on some code paths. Clean a bit get mesh and get texture throttle
|
7 years ago |
UbitUmarov
|
fe0fce424c
a defual can me comented out
|
7 years ago |
UbitUmarov
|
4df19ece53
framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
|
7 years ago |
UbitUmarov
|
822574df9f
change the clock source for EnvironmentTickCount so it does get a bit more resolution if avaiable (1ms) specially on windows. This until all calls to this are removed. Coment out some stats in workpool/threads creation path
|
7 years ago |
UbitUmarov
|
969d5f742c
update inventory item permissions on deattach
|
7 years ago |
UbitUmarov
|
1c64b5018a
fix llsd DeserialiseOSDMap cast from boolean to int, this seems to fix alchemy beta 5.0 scripts upload, but this viewer seems to be of no use for opensim, sice it does crash.. insists lbsa is at second life etc
|
7 years ago |
UbitUmarov
|
d9a300fa8e
some cleanup.. remove some stats that only some do look at once on a lifetime
|
7 years ago |
UbitUmarov
|
8e3a50212c
remove options about script compilers the got back somehow on defaults also
|
7 years ago |
UbitUmarov
|
ef87370cf1
remove options about script compilers the got back somehow
|
7 years ago |