Commit History

Author SHA1 Message Date
  Melanie 598f891d70 Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP 11 years ago
  Melanie d3892bbd06 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 1fc9f282fa Merge branch 'dynamic-attributes2' 11 years ago
  teravus 27a0b3ecbd Commit 1 in of this branch feature. This is one of many... 11 years ago
  Melanie 9a4de546fe Merge branch 'master' into careminster 11 years ago
  Robert Adams 531d0429d1 BulletSim: first unit test: vehicle angular attraction 11 years ago
  Robert Adams aea90c198f BulletSim: reorder dependencies for tests and specify path for meshing dll since it is placed in the Physics directory 11 years ago
  Robert Adams 2c5f0677e5 BulletSim: fix reference path for BulletSim tests in prebuild.xml 11 years ago
  Robert Adams a345a2feb7 BulletSim: add framework for BulletSim unit tests. No tests yet. 11 years ago
  ubit 2eab339b87 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 11 years ago
  Melanie e28c042dce Merge branch 'master' into careminster 11 years ago
  Oren Hurvitz 6daf559fb6 Added unit tests for Dynamic Attributes 11 years ago
  Justin Clark-Casey (justincc) f557d7e828 Add basic JsonCreateStore() regression test 11 years ago
  Melanie be4c8c4931 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) 55c6753b13 Merge branch 'master' into cooptermination 11 years ago
  Melanie fc1c77b42d Merge branch 'avination' into careminster 11 years ago
  Melanie cc4cfd9fa8 Merge branch 'master' into careminster 11 years ago
  Justin Clark-Casey (justincc) cf168194e5 If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation 11 years ago
  Melanie b7b3063849 Implement HTTP Request froma thread pool to avoid packet congestion 11 years ago
  teravus 2c517d792f This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations. 11 years ago
  teravus 10de5d8169 * Allow unsafe code with BulletSim 11 years ago
  Justin Clark-Casey (justincc) c8afc8523b Implement non-wait co-operative termination of scripts for XEngine in addition to termination on wait. 11 years ago
  Melanie 818254916c JustinCC's core re-merge 11 years ago
  Justin Clark-Casey (justincc) 0963ece25b Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) 11 years ago
  Justin Clark-Casey (justincc) b8949024bc Revert "Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)" 11 years ago
  Justin Clark-Casey (justincc) 1b5c41c14a Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) 11 years ago
  Justin Clark-Casey (justincc) fccb03227e Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead. 11 years ago
  Melanie 7943c8d11c Merge branch 'master' into careminster 11 years ago
  Robert Adams 48f718f39f BulletSim: first round of conversion from direct BulletSimAPI interfacing by BulletSim core to using the BulletSimAPITemplate. Physical object creation and destruction first. 11 years ago
  Melanie 258588d5b5 Merge branch 'master' into careminster 11 years ago