Melanie
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598f891d70
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
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11 years ago |
Melanie
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d3892bbd06
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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1fc9f282fa
Merge branch 'dynamic-attributes2'
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11 years ago |
teravus
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27a0b3ecbd
Commit 1 in of this branch feature. This is one of many...
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11 years ago |
Melanie
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9a4de546fe
Merge branch 'master' into careminster
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11 years ago |
Robert Adams
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531d0429d1
BulletSim: first unit test: vehicle angular attraction
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11 years ago |
Robert Adams
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aea90c198f
BulletSim: reorder dependencies for tests and specify path for meshing dll since it is placed in the Physics directory
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11 years ago |
Robert Adams
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2c5f0677e5
BulletSim: fix reference path for BulletSim tests in prebuild.xml
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11 years ago |
Robert Adams
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a345a2feb7
BulletSim: add framework for BulletSim unit tests. No tests yet.
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11 years ago |
ubit
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2eab339b87
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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11 years ago |
Melanie
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e28c042dce
Merge branch 'master' into careminster
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11 years ago |
Oren Hurvitz
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6daf559fb6
Added unit tests for Dynamic Attributes
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11 years ago |
Justin Clark-Casey (justincc)
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f557d7e828
Add basic JsonCreateStore() regression test
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11 years ago |
Melanie
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be4c8c4931
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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55c6753b13
Merge branch 'master' into cooptermination
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11 years ago |
Melanie
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fc1c77b42d
Merge branch 'avination' into careminster
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11 years ago |
Melanie
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cc4cfd9fa8
Merge branch 'master' into careminster
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11 years ago |
Justin Clark-Casey (justincc)
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cf168194e5
If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation
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11 years ago |
Melanie
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b7b3063849
Implement HTTP Request froma thread pool to avoid packet congestion
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11 years ago |
teravus
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2c517d792f
This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.
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11 years ago |
teravus
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10de5d8169
* Allow unsafe code with BulletSim
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11 years ago |
Justin Clark-Casey (justincc)
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c8afc8523b
Implement non-wait co-operative termination of scripts for XEngine in addition to termination on wait.
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11 years ago |
Melanie
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818254916c
JustinCC's core re-merge
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11 years ago |
Justin Clark-Casey (justincc)
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0963ece25b
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
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11 years ago |
Justin Clark-Casey (justincc)
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b8949024bc
Revert "Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)"
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11 years ago |
Justin Clark-Casey (justincc)
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1b5c41c14a
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
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11 years ago |
Justin Clark-Casey (justincc)
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fccb03227e
Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead.
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11 years ago |
Melanie
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7943c8d11c
Merge branch 'master' into careminster
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11 years ago |
Robert Adams
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48f718f39f
BulletSim: first round of conversion from direct BulletSimAPI interfacing by BulletSim core to using the BulletSimAPITemplate. Physical object creation and destruction first.
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11 years ago |
Melanie
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258588d5b5
Merge branch 'master' into careminster
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11 years ago |