提交歷史

作者 SHA1 備註 提交日期
  Kevin Cozens cf855c3842 Corrected index number in ErrorFormat based Exception message 7 年之前
  UbitUmarov 7a82c7c5b2 make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog timeout) 7 年之前
  UbitUmarov b6c23fe911 make a few more threads background ones 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov eccec66359 fix the queue type in use 9 年之前
  UbitUmarov 3029080d9b change threading on GetTexture and getMesh and WebFetch Modules. 9 年之前
  UbitUmarov 156fdd4908 remove some duplicate using statements 9 年之前
  UbitUmarov 118aff520e try to better merge avn and os fetchinventory and fetchinvdescendents 9 年之前
  UbitUmarov 08187cb599 inventory mess return to the state before divas cache issue 9 年之前
  UbitUmarov 7841628313 change to avn fecthinventory and webfecth.. code 9 年之前
  UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in 9 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  Diva Canto 017d2cf417 Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok. 9 年之前
  Diva Canto bac53387a9 Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example). 9 年之前
  Diva Canto c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 9 年之前
  Diva Canto 8676b017b2 Attempt at fixing mantis #7054. The two inventory threads are stepping on each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1. 9 年之前
  Diva Canto 8cc590cf80 And finally renamed the classes themselves. 9 年之前
  Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 10 年之前
  Justin Clark-Casey (justincc) 4374ce9fbf If processing a queued request fails up to the top of the stack, log the exception and move to the next request rather than terminate the simulator. 10 年之前
  Justin Clark-Casey (justincc) 178a5a5585 rename prefix of scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.* 10 年之前
  Justin Clark-Casey (justincc) 1497b75361 minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests in stats category "scene-inventory" instead of "scene" 10 年之前
  Justin Clark-Casey (justincc) a660c0a750 Add scene.<scene-name>.ProcessedFetchInventoryRequests 10 年之前
  Justin Clark-Casey (justincc) e82d394ddf Add scene.<scene-name>.QueuedFetchInventoryRequests stat 10 年之前
  Justin Clark-Casey (justincc) f3e177814a Add regression test for http inventory fetch. 10 年之前
  Melanie 75c68fa29e Merge branch 'master' into careminster 11 年之前
  Mic Bowman b29e9d37e7 Change handling of the FetchInventoryDescendents2 capability configuration to allow 11 年之前
  Melanie a7eb1b5b85 Merge branch 'master' into careminster 11 年之前
  Melanie 7830cc9954 Merge branch 'master' into careminster 11 年之前
  dahlia 6dd454240f revert last commit which seems to conflict with DoubleQueue internals. The random crash might be in DoubleQueue instead. See http://pastebin.com/XhNBNqsc 11 年之前