Histórico de commits

Autor SHA1 Mensagem Data
  UbitUmarov 1b501f03f9 recover a lost trim in permissions modules names parsing 7 anos atrás
  Melanie Thielker 202fcc7d6f Merge branch 'melanie' 7 anos atrás
  Melanie Thielker 5ceb315e34 Secure sim stats with an (optional) password. 7 anos atrás
  UbitUmarov f76ea3bb76 parcels must be loaded before objects, so they can be added to them 7 anos atrás
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 anos atrás
  Mandarinka Tasty aee3f273f0 Serving robots.txt from bin Idea of solution for http://opensimulator.org/mantis/view.php?id=7392 7 anos atrás
  UbitUmarov 01289b9c2d first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained 8 anos atrás
  UbitUmarov 339f60e990 more on compile.. 8 anos atrás
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 8 anos atrás
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 8 anos atrás
  Diva Canto 9d7e310e21 Deleted commented code 8 anos atrás
  Diva Canto dac8edd5dd Transformed the LLUDP ad-hoc plugin into a region module. It works. 8 anos atrás
  UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in 8 anos atrás
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 8 anos atrás
  UbitUmarov 371c9dd2af bad merge? 8 anos atrás
  Diva Canto 11194209df First commit where physics work as region module. 8 anos atrás
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 8 anos atrás
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 8 anos atrás
  Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. 8 anos atrás
  UbitUmarov 0af2fafddf add missing regionExtent setup and Scene physicsscene configuration ( not 9 anos atrás
  Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 9 anos atrás
  Justin Clark-Casey (justincc) b1fd0d35e5 Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely). 9 anos atrás
  Justin Clark-Casey (justincc) 59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 9 anos atrás
  Justin Clark-Casey (justincc) 281969093f Start JobEngine by default in simulator for now. 9 anos atrás
  Justin Clark-Casey (justincc) 3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread. 10 anos atrás
  Justin Clark-Casey (justincc) 889194db63 Actually call Close() for shared region modules when the simulator is being shutdown. 10 anos atrás
  Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 anos atrás
  Melanie a108fcac95 Restore overload mode accidentally disabled in a prior commit. Add a new 10 anos atrás
  Melanie a4d322dcd1 Allow the setting from the environment to take effect if no explicit setting is given. 10 anos atrás
  Dev Random 3d0778bcd6 Allow Mono Plugin Registry setting for Regions 10 anos atrás