Commit History

Author SHA1 Message Date
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Jeff Ames 818af9d482 Refactor log4net logger handling in script engine. (#3148) 15 years ago
  Melanie Thielker 34cfd710ce DNE code cleanups 16 years ago
  Melanie Thielker 824283ca3c Remove all the subclassing complexity and script server interfaces from 16 years ago
  Tedd Hansen bacbade369 Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. 17 years ago
  Tedd Hansen 527b5f86a2 In this commit I am using an editor feature called "Save All" before I commit. 17 years ago
  lbsa71 efd90b56b7 * Optimized usings 17 years ago
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  Sean Dague afea5f2205 remove ^M, as native storage should be UNIX format, and ^M in/out mashing 17 years ago
  Tedd Hansen cef8c5e9d7 Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed member names to smallcapsy. 17 years ago
  Sean Dague ffe9c9374a mass update of urls in source code to new website 17 years ago
  lbsa71 e53d680d41 * Now sending manager, host and root host to Script in constructor. 17 years ago
  Tedd Hansen afaa12a9e2 ScriptEngine: Some error handling, logs to logger 17 years ago
  Tedd Hansen ae970d4171 Removed 2 warnings. Added pointer comments to where to add hooks and modify functions to get SE working. 17 years ago
  Tedd Hansen 2a0e157985 Added ScriptEngine.DotNetEngine 17 years ago