コミット履歴

作者 SHA1 メッセージ 日付
  Jeff Ames a133e83f3a Formatting cleanup. 15 年 前
  Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely. 15 年 前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
  diva 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. 15 年 前
  Teravus Ovares 26ca3e26bf Reverts patch from tuco/mikkopa/sempuki mantis #3072 15 年 前
  Mike Mazur 949ae6136e Change access levels from private to protected to facilitate 15 年 前
  Teravus Ovares ec2dc354b4 * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 15 年 前
  Justin Clarke Casey cec112c87a * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function 15 年 前
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 年 前
  Teravus Ovares 042c9ed4d8 * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. 16 年 前
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on 16 年 前
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年 前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年 前
  Teravus Ovares 8bea3dbdb9 * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. 16 年 前
  Teravus Ovares 8edaada1d3 ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates! 16 年 前
  Teravus Ovares f603e57e9a * Added PhysicsScene.Dispose() 16 年 前
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly 16 年 前
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 年 前
  lbsa71 efd90b56b7 * Optimized usings 16 年 前
  Teravus Ovares 081f4403ea * Added some simstats to fill the simulator pane of the Statistics monitor. 16 年 前
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 16 年 前
  Jeff Ames f195725db4 keeping opensim safe for children -- made some namespace references less explicit 16 年 前
  Adam Frisby 91c1e8a734 * Fixed a whole bunch of console messages. 16 年 前
  Teravus Ovares b7d596a6af * Restaring the sim works fine in grid mode now. Sims announce themselves to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. 16 年 前
  Teravus Ovares 5a71d03b7a *Huge* structural changes in ODE/OdePrim to get all of the calls in threadlocked code. ODEPrim was almost completely re-written. 16 年 前
  Teravus Ovares cb07ba0d68 * Moves the Meshmerizer to a separate plugin 16 年 前
  darok f8e0cf0f1d Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications. 16 年 前
  lbsa71 67e12b95ea * Optimized usings 16 年 前
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 16 年 前
  dan miller a0265300aa Hollow prims (box only), thanks Gerard! Enjoy 17 年 前