Commit Verlauf

Autor SHA1 Nachricht Datum
  UbitUmarov a11edceb00 seems to compile ( tests comented out) vor 9 Jahren
  UbitUmarov 371c9dd2af bad merge? vor 9 Jahren
  tglion b4347cf214 Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatars vor 9 Jahren
  Justin Clark-Casey (justincc) bee3f203cd Allow scripts in attachments on an owned NPC to call NPC functions on that NPC vor 10 Jahren
  Justin Clark-Casey (justincc) 2d3072f053 When osNpcMoveToTarget() is called for a sitting avatar then silently do nothing rather than throwing an error. vor 10 Jahren
  UbitUmarov 01981fdf58 dont fire a thread on npc creation keeping the main one just waiting vor 10 Jahren
  Justin Clark-Casey (justincc) c31d93cb6f Fix issue where only one of multiple attachments on the same attachpoint for NPCs would be seen by other viewers. vor 10 Jahren
  dahlia a8e64cd59a Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this is intended for use in region modules and is not exposed to scripts. vor 10 Jahren
  Melanie 75c68fa29e Merge branch 'master' into careminster vor 11 Jahren
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() vor 11 Jahren
  Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. vor 11 Jahren
  Justin Clark-Casey (justincc) 6bdef1f70b minor: Stop debug logging whenever an npc is moved, other npc log related formatting cleanups vor 11 Jahren
  Melanie 4a6eff1ee8 Merge branch 'master' into careminster vor 11 Jahren
  Justin Clark-Casey (justincc) de6ad380f6 Get rid of issue where removing NPCs would through an exception by routing close through Scene.IncomingCloseAgent() and NPCAvatar.Close() rather than directly to Scene.RemoveClient(). vor 11 Jahren
  Melanie a7eb1b5b85 Merge branch 'master' into careminster vor 11 Jahren
  Dan Lake 9f129938c9 Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene. vor 11 Jahren
  Melanie 9a5679876e Merge branch 'master' into careminster vor 12 Jahren
  Diva Canto 86903f23dd Cleanup on region modules: gave short node id's to all of them. vor 12 Jahren
  Melanie d9b149b375 Merge branch 'master' into careminster vor 12 Jahren
  SignpostMarv f560d581bb document & 80-character width terminal formatting vor 12 Jahren
  SignpostMarv 23605cf93d converting NPC module to ISharedRegionModule vor 12 Jahren
  Justin Clark-Casey (justincc) c42fe6c159 Prevent race conditions when one thread removes an NPC SP before another thread has retreived it after checking whether the NPC exists. vor 12 Jahren
  Melanie 4a969b45bd Remove NPC debug spam vor 12 Jahren
  Melanie 5546757931 Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avination vor 12 Jahren
  Melanie 9ec35d09f8 Merge branch 'master' into careminster vor 12 Jahren
  Melanie 20b66cf654 Removed more spammy NPC crap vor 12 Jahren
  Melanie 12a329eb85 Comment spammy debug vor 12 Jahren
  Melanie 0bc8238a6c Merge branch 'master' into careminster vor 12 Jahren
  Talun 1b1f841c6a Mantis 6063 osNpcTouch. vor 12 Jahren
  Melanie df7abbb367 Merge branch 'master' into careminster vor 12 Jahren