UbitUmarov
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18536b4be6
add missing SendAgentGroupDataUpdate to llClientView
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9 年之前 |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
UbitUmarov
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371c9dd2af
bad merge?
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9 年之前 |
UbitUmarov
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e3d82ad706
delay terrain sending if land queue is 2 busy
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9 年之前 |
Melanie Thielker
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1fb2f0296f
Track selected objects per client
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9 年之前 |
UbitUmarov
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caddabb5c4
scale ChildAgentThrottles with distance (internal to child server and not
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10 年之前 |
UbitUmarov
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7351d92a76
add method to get a category throttle rate
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10 年之前 |
UbitUmarov
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5bf145a397
add a direct sendpartfullUpdate to send a full object update to a part,
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10 年之前 |
UbitUmarov
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8c657e4837
add a estimator of client ping time, and painfully make it visible in show
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10 年之前 |
dahlia
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a8e64cd59a
Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this is intended for use in region modules and is not exposed to scripts.
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10 年之前 |
Melanie
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69054ad134
Merge branch 'master' into careminster
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11 年之前 |
Justin Clark-Casey (justincc)
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970249a3c7
Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow region modules to directly subscribe to chat and messages received by NPCs
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11 年之前 |
Melanie
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e82d4154a2
Merge branch 'master' into careminster
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11 年之前 |
Diva Canto
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b5ab0698d6
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
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11 年之前 |
Diva Canto
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d5a1779465
Manage AgentUpdates more sanely:
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11 年之前 |
Melanie
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669fa3ff9a
Merge branch 'master' into careminster
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11 年之前 |
Melanie
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533bbf033d
Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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11 年之前 |
Melanie
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13cd8c17d7
Merge branch 'master' into careminster
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11 年之前 |
Justin Clark-Casey (justincc)
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3290cd09d3
remove pointless region handle paramter from IClientAPI.SendKillObject()
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11 年之前 |
Melanie
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cdaceea5a6
Merge branch 'master' into careminster
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11 年之前 |
Mic Bowman
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年之前 |
Melanie
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293a024c14
Allow callers to set the invoice parameter for GenericMessage
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11 年之前 |
Melanie
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6571e7ead2
Allow callers to set the invoice parameter for GenericMessage
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11 年之前 |
Melanie
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7bf33d333a
Plumb the path from the client to the extra physics params and back
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11 年之前 |
Melanie
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decc5318a7
Merge branch 'avination' into careminster
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12 年之前 |
teravus
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5e0294815f
* Plumbing and basic setting of the GetMesh Cap Throttler.
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12 年之前 |
Melanie
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7ad082f7c3
Merge branch 'avination' into careminster
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12 年之前 |
teravus
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e9153e1d1a
Revert "Merge master into teravuswork", it should have been avination, not master.
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12 年之前 |
teravus
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dfac269032
Merge master into teravuswork
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12 年之前 |
teravus
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4fa088bafb
Pipe Throttle Update Event to EventManager, client --> ScenePresence --> EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
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12 年之前 |