Историја ревизија

Аутор SHA1 Порука Датум
  Robert Adams b2087add96 Add missing prebuild.xml dependency for System.Action2<t1,t2> in recent additions пре 12 година
  Justin Clark-Casey (justincc) 2bfbfc5725 minor: Remove unnecessary very old System.Net reference in OpenSim.Region.ScriptEngine.Shared пре 12 година
  Justin Clark-Casey (justincc) b8a7c8b26f Add regression test for llRequestUrl() пре 12 година
  Diva Canto 036d73c52a This should fix the build fail. Fingers crossed. пре 12 година
  Diva Canto 9380d01976 First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll. пре 12 година
  Diva Canto 5e709b087c Donating Diva OfflineIM as an addon in a single dll, OpenSim.Addons.OpenSim.dll пре 12 година
  teravus 94a5232d3a * Adds Websocket support to baseHttpServer and IHttpServer.cs . This allows modules to set up a websocket server that websocket clients can connect to. An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs пре 12 година
  Justin Clark-Casey (justincc) 1fc9f282fa Merge branch 'dynamic-attributes2' пре 12 година
  teravus 27a0b3ecbd Commit 1 in of this branch feature. This is one of many... пре 12 година
  Robert Adams 531d0429d1 BulletSim: first unit test: vehicle angular attraction пре 12 година
  Robert Adams aea90c198f BulletSim: reorder dependencies for tests and specify path for meshing dll since it is placed in the Physics directory пре 12 година
  Robert Adams 2c5f0677e5 BulletSim: fix reference path for BulletSim tests in prebuild.xml пре 12 година
  Robert Adams a345a2feb7 BulletSim: add framework for BulletSim unit tests. No tests yet. пре 12 година
  Oren Hurvitz 6daf559fb6 Added unit tests for Dynamic Attributes пре 12 година
  Justin Clark-Casey (justincc) f557d7e828 Add basic JsonCreateStore() regression test пре 12 година
  Justin Clark-Casey (justincc) 55c6753b13 Merge branch 'master' into cooptermination пре 12 година
  Justin Clark-Casey (justincc) cf168194e5 If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation пре 12 година
  teravus 2c517d792f This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations. пре 12 година
  teravus 10de5d8169 * Allow unsafe code with BulletSim пре 12 година
  Justin Clark-Casey (justincc) c8afc8523b Implement non-wait co-operative termination of scripts for XEngine in addition to termination on wait. пре 12 година
  Justin Clark-Casey (justincc) 0963ece25b Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) пре 12 година
  Justin Clark-Casey (justincc) b8949024bc Revert "Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)" пре 12 година
  Justin Clark-Casey (justincc) 1b5c41c14a Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) пре 12 година
  Justin Clark-Casey (justincc) fccb03227e Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead. пре 12 година
  Robert Adams 48f718f39f BulletSim: first round of conversion from direct BulletSimAPI interfacing by BulletSim core to using the BulletSimAPITemplate. Physical object creation and destruction first. пре 12 година
  teravus 92e4f9f412 * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN. пре 12 година
  BlueWall 063f37cf73 One more time... пре 12 година
  BlueWall a6e5a2f4df Prebuild fix пре 12 година
  BlueWall 0b455d2882 Merge branch 'master' into connector_plugin пре 12 година
  Justin Clark-Casey (justincc) 7fdc251774 Add path references for Mono.Addins where they were missing for DataSnapshot and UserStatistics. пре 12 година