Justin Clark-Casey (justincc)
|
217c7d1140
Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
|
11 years ago |
Justin Clark-Casey (justincc)
|
921ad8704e
Lock areas of AsyncCommandManager where multiple threads could try to access/update the same static structures simultaneously.
|
11 years ago |
Justin Clark-Casey (justincc)
|
00c1586ff8
refactor: Remove unused AsyncCommandManager.PleaseShutdown
|
11 years ago |
Justin Clark-Casey (justincc)
|
46335b103e
If an exception occurs in the AsyncCommandManager loop, spit it out to log rather than silently swallowing it.
|
11 years ago |
Justin Clark-Casey (justincc)
|
831e4c3850
Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted.
|
11 years ago |
Justin Clark-Casey (justincc)
|
5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
|
12 years ago |
Justin Clark-Casey (justincc)
|
fc24563206
Add regression TestDetachScriptedAttachmentToInventory()
|
12 years ago |
Justin Clark-Casey (justincc)
|
98251cdab3
Add sensor, dataserver requests, timer and listener counts to "xengine status" command.
|
12 years ago |
Justin Clark-Casey (justincc)
|
f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
|
12 years ago |
Melanie
|
9fd9211a38
Add some conditionals to references to the WorldComm module, so that the
|
15 years ago |
John Hurliman
|
b2ed348aa2
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
|
15 years ago |
John Hurliman
|
2519f071f2
Fixing a few compile errors in the previous commit
|
15 years ago |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 years ago |
Dr Scofield
|
9b66108081
This changeset is the step 1 of 2 in refactoring
|
15 years ago |
Melanie Thielker
|
833f5e8bed
Refactor IEventReceiver back into IScriptEngine
|
16 years ago |
Melanie Thielker
|
415520cea6
Fix listeners in multi-region instances
|
16 years ago |
Melanie Thielker
|
f3c8963c86
Convergence is almost complete. This brings the diff between the API to < 10k
|
16 years ago |
Melanie Thielker
|
fb7a29a5ef
Rename lots of stuff in DNE to reduce source code differences in the
|
16 years ago |
Melanie Thielker
|
218902bedc
Decouple AsyncCommands from XEngine and the script instance. Make
|
16 years ago |
Justin Clarke Casey
|
7f3bfa277b
* minor: method documentation
|
16 years ago |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
16 years ago |
Jeff Ames
|
a2b1a1787d
Minor formatting cleanup.
|
16 years ago |
lbsa71
|
6b7930104b
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
|
16 years ago |