Robert Adams
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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11 ani în urmă |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 ani în urmă |
Justin Clark-Casey (justincc)
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2cb2f1d7e3
Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims.
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11 ani în urmă |
Justin Clark-Casey (justincc)
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36651bed71
On the later forms of teleport failure, tell the user if this was because viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion.
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11 ani în urmă |
Justin Clark-Casey (justincc)
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145e38e5e9
Remove long unused Scene.DumpAssetsToFile boolean.
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11 ani în urmă |
Justin Clark-Casey (justincc)
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2fd36653b9
minor: Add some explanative method doc to SceneHelpers.SetupSceneModules()
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12 ani în urmă |
Melanie
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8c130bcaf5
Remove the old style module loader and all references to it
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12 ani în urmă |
Melanie
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e41374dd01
Remove IRegionModule support from the test setup helper
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12 ani în urmă |
Diva Canto
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db418bff2b
Fix issues with the DynamicTextureModule and corresponding unit tests.
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12 ani în urmă |
Diva Canto
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562c585bc6
One more module converted: GodsModule.
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12 ani în urmă |
Diva Canto
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26a94610fc
Fix Unit tests -- the module contract was not being honored in the set up of scenes.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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7ea832d47c
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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6dda7c65ae
Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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2eaa6d5ace
Do not allow a script to attach a prim if its being sat upon.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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7ff4eec79c
Remove redundant SetScene() function in Scene.AddSceneObject()
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12 ani în urmă |
Justin Clark-Casey (justincc)
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951b45b80f
Add OSSL function osForceAttachToAvatarFromInventory()
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12 ani în urmă |
Justin Clark-Casey (justincc)
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ff429a259b
Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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1b5ce8c10e
Fix issue where loading OARs could sometimes result in link numbers being reordered.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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9d66792c2a
Fix mono compiler warning.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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9d2e1c67a8
Add regression test for teleporting between neighbouring regions on the same simulator
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12 ani în urmă |
Justin Clark-Casey (justincc)
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07e62df558
Add regression test for teleporting an agent between separated regions on the same simulator.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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06552f217e
Add TestSetPhysics() to SOP status tests
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12 ani în urmă |
Justin Clark-Casey (justincc)
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59157d9d63
Add simple login test with online friends. Add IFriendsModule.GrantRights() for granting rights via a module call.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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f3678d217f
Stop individually deleting objects at the end of each ObjectTortureTest.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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0007711eb5
Use a fully stubbed out MockConsole for unit tests rather than inheriting from CommandConsole.
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12 ani în urmă |
Justin Clark-Casey (justincc)
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038d1bf742
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
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12 ani în urmă |
Justin Clark-Casey (justincc)
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a82aea53f8
Split up test SceneHelpers to provide an AddChildScenePresence() call
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13 ani în urmă |
Justin Clark-Casey (justincc)
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4919c60560
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
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13 ani în urmă |
Justin Clark-Casey (justincc)
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ddf54b5537
move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others
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13 ani în urmă |
Justin Clark-Casey (justincc)
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528cc8136e
fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params
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13 ani în urmă |