Robert Adams
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13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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há 11 anos atrás |
Robert Adams
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317c04fe17
VarRegion: change RegionInfo storage of region coordinates from region
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há 11 anos atrás |
Justin Clark-Casey (justincc)
|
93206ef0fa
Add "show borders" command to show the borders of a region.
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há 11 anos atrás |
Oren Hurvitz
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b4923da334
Changed "course" to "coarse" in several places
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há 12 anos atrás |
BlueWall
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717b11856e
Move addin attributes to RegionCombinerModule.addin.xml
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há 12 anos atrás |
BlueWall
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550f6c4ad2
Revert "Move addin information to RegionCombinerModule.addin.xml"
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há 12 anos atrás |
BlueWall
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1f18ce516f
Move addin information to RegionCombinerModule.addin.xml
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
21b1fec32d
Fix issue where RegionCombinerModule was not removing regions from its dictionary on RemoveRegion(), causing a later issue if regions were restarted (removed then readded).
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
a5410c2c19
minor: Add user feedback when executing fix-phantoms
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há 12 anos atrás |
Justin Clark-Casey (justincc)
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42179578fc
Allow fix-phantoms command to appear even if CombineContiguousRegions = false, since this allows one to go back from a megaregion to normal regions.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
0db60eea85
Improve locking of RegionCombinerModule.m_regions
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
5759313f7f
Add size of region to OAR control file. Megaregions (sw root OARs when saved) will have a size larger than 256x256
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
824a3a114b
refactor: Add RegionConnection.PosX and PosY to return position in meters rather than copy/pasting the necessary calculations in lots of places.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
fb8705dd4d
refactor: Rename connection paramaters from "conn" and "regionConnections" so that it's easy to tell whether they refer to the root region connection or a new region connection
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
d7f90dee1c
Correct some log messages in RegionCombinerModule about the position of the root region of a megaregion relative to an added region
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
4e5ac27928
Make the megaregion total area given to the physics module accurate instead of over-inflated.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
3f2a727b6d
Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be more than one megaregion in a simulator, separated by water.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
26dfcf5395
Add some method doc to RegionCombinerModule. Clean up log messages.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
2b60a5c5d6
Add is_megaregion flag into oar control file. Not currently read - for future use. Please do not rely on this remaining here.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
bdc968f1fc
Factor out common default animations code into SLUtil. LLClientView now makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy.
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
06dda14505
Simplify minimap coarse location code by just reference SP.AbsolutePosition
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há 12 anos atrás |
Justin Clark-Casey (justincc)
|
94e58ff6b9
Use SP.ParentPart instead of ParentID in places where it's more efficient (saving extra null checks, etc.)
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há 12 anos atrás |
nebadon
|
58ba81ae4e
minor fix to MegaRegions, typo spotted by Ubit!
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há 13 anos atrás |
Justin Clark-Casey (justincc)
|
cb0da425d5
Fix "fix-phantoms" help message. Thanks Garmin Kawaguichi.
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há 13 anos atrás |
Justin Clark-Casey (justincc)
|
fcb066cb5f
Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion()
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há 13 anos atrás |
Dan Lake
|
b8d50b10fb
Rename ForEachAvatar back to ForEachScenePresence. The other changes
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há 13 anos atrás |
Dan Lake
|
94dc7d07eb
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
|
há 13 anos atrás |
Dan Lake
|
b98613091c
Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
|
há 13 anos atrás |
Melanie
|
9bd7f3b03a
Revamp the viewer -> banlist packet processing so fix a number of bugs.
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há 14 anos atrás |
Dan Lake
|
ca2abc43ad
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
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há 14 anos atrás |