Historique des commits

Auteur SHA1 Message Date
  Robert Adams f2810bf03a varregion: add plumbing to pass region size from Scene down to the il y a 11 ans
  Robert Adams 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. il y a 11 ans
  Robert Adams 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. il y a 11 ans
  Robert Adams ad1787770e BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion. il y a 11 ans
  Robert Adams 9d840fd2ee BulletSim: move over and port the interface for BulletXNA. il y a 12 ans
  Robert Adams 9396ccc078 BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. il y a 12 ans
  Robert Adams 3d0fc70864 BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. il y a 12 ans
  Robert Adams c2a7af18b6 BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. Only initialization and debug fuctions left. il y a 12 ans
  Robert Adams 9218748321 BulletSim: another round of conversion: dynamics world and collision object functions. il y a 12 ans
  Robert Adams 48f718f39f BulletSim: first round of conversion from direct BulletSimAPI interfacing by BulletSim core to using the BulletSimAPITemplate. Physical object creation and destruction first. il y a 12 ans
  Robert Adams ae4d932e7f BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. il y a 12 ans
  Robert Adams 3b2b785a46 BulletSim: Add 'BulletSimData' which separates structures created il y a 12 ans
  Robert Adams 9df85eadf4 BulletSim: Fix crash on the destruction of physical linksets. il y a 12 ans
  Robert Adams 787636b97a BulletSim: Reduce idle region physics overhead where there are MANY il y a 12 ans
  Robert Adams 0a66317fa6 BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. il y a 12 ans
  Robert Adams c3f30fef96 BulletSim: add parameter for terrain collision margin. il y a 12 ans
  Melanie 3b2caa63b0 Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it il y a 12 ans
  Robert Adams 2dc7e9d3fa BulletSim: fix line endings to be all Linux style (windows style keeps creeping in) il y a 12 ans
  Robert Adams 34cbc738a8 BulletSim: enablement and debugging of mesh terrain. il y a 12 ans
  Robert Adams 71b9640dfa BulletSim: pull heightmap implementation out of the terrain manager so a mesh terrain can be implemented. il y a 12 ans