Robert Adams
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93d5d66fbd
BulletSim: update collision flags to make sure they fit in the shorts provided.
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11 years ago |
Robert Adams
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6e39cc316f
BulletSim: add ClearCollisionProxyCache function to API.
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11 years ago |
Robert Adams
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7c54630a2d
BulletSim: add axis parameter for specifying enable, damping, and stiffness for spring constraints. Renumber parameter ops since I can as no one is using them yet.
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11 years ago |
Robert Adams
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6aee08ac3c
BulletSim: add physChangeLinkSpring to change linkset link to be a spring constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet.
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11 years ago |
Robert Adams
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993bcec088
BulletSim: add unmanaged and XNA functions for hinge, slider and spring constraints.
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11 years ago |
Robert Adams
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48ee73bfa7
BulletSim: add API and calls for spring constraint parameters.
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11 years ago |
Robert Adams
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 years ago |
Robert Adams
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 years ago |
Robert Adams
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e324f6f3f0
BulletSim: update DLLs and SOs to they have no dependencies on newer
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11 years ago |
Robert Adams
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17aef1c883
BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD
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11 years ago |
Robert Adams
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 years ago |
Robert Adams
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fb903ff490
BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simulator to update info.
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11 years ago |
Robert Adams
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4808b8ee38
BulletSim: add parameter to set global contact breaking threshold. Update DLLs and SOs for setting same.
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11 years ago |
Robert Adams
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ad438ee59f
BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.
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11 years ago |
Robert Adams
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e4c6a19940
BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to unmanaged code.
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11 years ago |
Robert Adams
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1c3d84fe03
BulletSim: pass up and report the real collision penetration.
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11 years ago |
Robert Adams
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c1371ab786
BulletSim: working on COM
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11 years ago |
Robert Adams
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459fcd81c9
BulletSim: move center of gravity of linkset to its geometric center.
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12 years ago |
Robert Adams
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2e5222055f
BulletSim: comments and removing small compile errors introduced in last commit.
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12 years ago |
Robert Adams
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2eda385f5e
BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic
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12 years ago |
Robert Adams
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aa236b2020
BulletSim: add parameter to have Bullet output performance statistics
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12 years ago |
Robert Adams
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9d840fd2ee
BulletSim: move over and port the interface for BulletXNA.
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12 years ago |
Robert Adams
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04132d3af4
BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged
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12 years ago |
Robert Adams
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db3b6e8921
BulletSim: remove unused unmanaged memory reference functions from BSAPITemplate.
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12 years ago |
Robert Adams
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6988b5ceaf
BulletSim: remove rigid body contruction functions from BSAPITemplate that relied on prebuilt construction info structures.
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12 years ago |
Robert Adams
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9396ccc078
BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
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12 years ago |
Robert Adams
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3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
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12 years ago |
Robert Adams
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c2a7af18b6
BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. Only initialization and debug fuctions left.
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12 years ago |