Oren Hurvitz
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0094971186
After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.)
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11 yıl önce |
Diva Canto
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032c637c10
Filter certain viewer effects depending on distance between the avatar that is generating the effect and the cameras of the observers. In particular, this applies to LookAt (which is really verbose and occurs every time users move the mouse) and Beam (which doesn't occur that often, but that can be extremely noisy (10.sec) when it happens)
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11 yıl önce |
Justin Clark-Casey (justincc)
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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12 yıl önce |
Justin Clark-Casey (justincc)
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d9aaf51561
When scripts generate expected exceptions (e.g. due to checked bad parameter) throw ScriptException instead of just a plain old exception.
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12 yıl önce |
Justin Clark-Casey (justincc)
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e04047152f
minor: Fix bad log message for failure to create an inventory folder
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12 yıl önce |
Talun
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679da63da6
Mantis 5977 Corrections to llRegionSayTo
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12 yıl önce |
Diva Canto
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1a4fdd2666
Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the UserManagementModule where it belongs. No functional changes.
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12 yıl önce |
Justin Clark-Casey (justincc)
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87a2d8d51b
Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs as this is updating SOG/SOP.GroupID, which is arguably generic.
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13 yıl önce |
Justin Clark-Casey (justincc)
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1bf05fbb1f
refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim() rather than retrieving GetEntities() and inspecting the entire list
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13 yıl önce |
Justin Clark-Casey (justincc)
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86cc00aaa8
minor: formatting changes in Scene.PacketHandlers.cs
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13 yıl önce |
Justin Clark-Casey (justincc)
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bafea2282a
Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
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13 yıl önce |
Justin Clark-Casey (justincc)
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de19dc3024
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
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13 yıl önce |
Justin Clark-Casey (justincc)
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7eca929686
Eliminate pointless checks of SOG.RootPart != null
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13 yıl önce |
Justin Clark-Casey (justincc)
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9f72fbcb75
Add an async inventory details sender to respond to FetchInventory packets.
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13 yıl önce |
Justin Clark-Casey (justincc)
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5f9edd195c
Fix broken inventory links on viewer 2.
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13 yıl önce |
Diva Canto
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6a9ae9e7cb
Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
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14 yıl önce |
Melanie
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29646bcf67
Fix an inventory fetch issue
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14 yıl önce |
John Hurliman
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860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
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14 yıl önce |
Jeff Ames
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f1f0bc23f4
Formatting cleanup.
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14 yıl önce |
John Hurliman
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 yıl önce |
Justin Clark-Casey (justincc)
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1c0b4457cd
Improve liveness by operating on list copies of SOG.Children where appropriate
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14 yıl önce |
Justin Clark-Casey (justincc)
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8031f8ec09
Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking
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14 yıl önce |
Diva Canto
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53594e599e
* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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14 yıl önce |
Melanie
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baaf660511
Merge branch 'master' into presence-refactor
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14 yıl önce |
Justin Clark-Casey (justincc)
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05a3e37b85
Apply http://opensimulator.org/mantis/view.php?id=3334
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15 yıl önce |
Diva Canto
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c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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15 yıl önce |
Diva Canto
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0c2946031b
CommunicationsManager is practically empty. Only NetworkServersInfo is there.
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15 yıl önce |
Diva Canto
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6998668bbc
* Last reference to CommsManager.UserProfileCacheService removed
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15 yıl önce |
Diva Canto
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25fdbd6cbc
Less refs to UserProfileCacheService. Compiles but likely doesn't run.
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15 yıl önce |
Diva Canto
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8a9677a531
The Library Service is now working. UserProfileCacheService.LibraryRoot is obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
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15 yıl önce |