Commit History

Autor SHA1 Mensaxe Data
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code %!s(int64=11) %!d(string=hai) anos
  Dan Lake 2ebb421331 Refactor appearance saving for NPC to use AvatarFactoryModule interface. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) c201b54b85 Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 0634c38505 Separate out rebake request code from cache validation code AvatarFactoryModule. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 0b91ec8dd2 Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). %!s(int64=13) %!d(string=hai) anos
  Dan Lake eac29396d9 Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit. %!s(int64=13) %!d(string=hai) anos
  Dan Lake da794f34a5 Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of scene presence by client ID. %!s(int64=13) %!d(string=hai) anos