Dan Lake
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f64f07e7c5
command line kick user now uses exact name match instead of substring search to avoid kicking the wrong user or multiple wrong users.
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11 years ago |
Diva Canto
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fda91d93da
Revert "Didn't mean to commit this change in BlockingQueue.cs"
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11 years ago |
Diva Canto
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7127891957
Revert "Putting the requests back in the queue while testing for count >0 is not the smartest move..."
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11 years ago |
Diva Canto
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5495df7443
Revert "Do the same trick that dahlia did for Dequeue(timeout)"
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11 years ago |
Diva Canto
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52dc7b2a96
Revert "I confuse myself. Let's try this variable name instead."
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11 years ago |
Diva Canto
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519dba9a69
Revert "Now trying DoubleQueue instead of BlockingQueue for the PollServiceRequestManager."
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11 years ago |
Diva Canto
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5c54eb30ed
Revert "This is a completely unreasonable thing to do, effectively defying the purpose of BlockingQueues. Trying this, to see the effect on CPU."
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11 years ago |
Diva Canto
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5232ab0496
This is a completely unreasonable thing to do, effectively defying the purpose of BlockingQueues. Trying this, to see the effect on CPU.
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11 years ago |
Diva Canto
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5f95f4d78e
Now trying DoubleQueue instead of BlockingQueue for the PollServiceRequestManager.
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11 years ago |
Diva Canto
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1d3deda10c
I confuse myself. Let's try this variable name instead.
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11 years ago |
Diva Canto
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af792bc7f2
Do the same trick that dahlia did for Dequeue(timeout)
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11 years ago |
Diva Canto
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f4317dc26d
Putting the requests back in the queue while testing for count >0 is not the smartest move...
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11 years ago |
Diva Canto
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0f5b616fb0
Didn't mean to commit this change in BlockingQueue.cs
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11 years ago |
Diva Canto
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2b8de2c404
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Diva Canto
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e46459ef21
Cleared up much confusion in PollServiceRequestManager. Here's the history:
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11 years ago |
Robert Adams
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2c8bf4aaa6
BulletSim: fix small bug where everything looked like it was colliding
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11 years ago |
Diva Canto
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894554faf6
Removed the MapItems thread. Redirected the map items requests to the services throttle thread. Didn't change anything in how that processor is implemented, for better or for worse.
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11 years ago |
Diva Canto
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9432f3c94d
Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once.
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11 years ago |
Diva Canto
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5f27aaa6dd
UserManagementModule: in the continuation, call the method that also looks up the cache, because the resource may be here in the meantime
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11 years ago |
Diva Canto
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8bad56cb46
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Diva Canto
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d4720bd721
Added config var to fiddle with the Interval for the service throttle thread
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11 years ago |
Dan Lake
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9f129938c9
Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene.
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11 years ago |
Diva Canto
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9f578cf0c8
Deleted a couple of verbose messages
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11 years ago |
Diva Canto
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0419852598
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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11 years ago |
Diva Canto
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a006caabbc
Added IServiceThrottleModule.cs
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11 years ago |
Diva Canto
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99a600753e
Changed the name to ServiceThrottle/ServiceThrottleModule in order to reflect its more generic nature.
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11 years ago |
Diva Canto
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3fbd2c54bc
Eliminated the UserManagement/UserManagementModule throttle thread. Made the other one generic, taking any continuation.
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11 years ago |
Justin Clark-Casey (justincc)
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cbc3576ee2
minor: Add warning method doc about possibly inconsistent results returned from BlockingQueue.Contains(), Count() and GetQueueArray()
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11 years ago |
Justin Clark-Casey (justincc)
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50b8ab60f2
Revert "Revert "MSDN documentation is unclear about whether exiting a lock() block will trigger a Monitor.Wait() to exit, so avoid some locks that don't actually affect the state of the internal queues in the BlockingQueue class.""
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11 years ago |
Justin Clark-Casey (justincc)
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21a09ad3ad
Revert "MSDN documentation is unclear about whether exiting a lock() block will trigger a Monitor.Wait() to exit, so avoid some locks that don't actually affect the state of the internal queues in the BlockingQueue class."
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11 years ago |