Commit történet

Szerző SHA1 Üzenet Dátum
  Robert Adams 5bdfd55ace BulletSim: When converting linkset types, don't try to change the list 11 éve
  Robert Adams 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' 11 éve
  Robert Adams aec8852af7 Revert "Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"" 11 éve
  Robert Adams c45659863d Revert "BulletSim: move collision processing for linksets from BSPrimLinkable" 11 éve
  Robert Adams b4c3a791aa BulletSim: move collision processing for linksets from BSPrimLinkable 11 éve
  Robert Adams a65cec3986 BulletSim: implementation of linkset center-of-mass. 11 éve
  Robert Adams 97698ae311 BulletSim: More tweaking on center-of-mass. Almost there. Changes have no effect if LinksetOffsetCenterOfMass=false (the default). 11 éve
  Robert Adams 03268d85c4 BulletSim: comments and non-functional changes working toward the center-of-gravity implementation. 11 éve
  Robert Adams 425d2a2a97 BulletSim: set linkset type to be prim specific rather than a simulator 11 éve
  Robert Adams 5d25bb3084 BulletSim: zero vehicle motion when changing vehicle type. 11 éve
  Robert Adams ad1787770e BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion. 11 éve
  Robert Adams e5582939fd BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation. 11 éve
  Robert Adams 99f39836a1 BulletSim: moving comments around. No functional change. 11 éve
  Robert Adams 0194a3d890 BulletSim: fix density since the simulator/viewer track density in a 11 éve
  Robert Adams fb903ff490 BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simulator to update info. 11 éve
  Robert Adams 1b55a9d81e BulletSim: fix avatar bobbing or jiggling while stationary flying. 11 éve
  Robert Adams 2fd184e350 BulletSim: reclass BSPrim into layers so linkset and physical world displacement is implemented as overlay classes rather than if statements scattered about. 11 éve