コミット履歴

作者 SHA1 メッセージ 日付
  Diva Canto 7c1eb86c7d Don't post Link asset types back to the home grid 11 年 前
  Justin Clark-Casey (justincc) f6ce87c96d Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now. 11 年 前
  Justin Clark-Casey (justincc) 149487ea0f refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer 11 年 前
  Robert Adams 439f11cc3c Add region heartbeat start event to complement heartbeat end event. 11 年 前
  Robert Adams 5920abbf8d Add EventManager events triggered when a SOP is added or removed 11 年 前
  Justin Clark-Casey (justincc) 53833babf9 Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so that these can be triggered by future code (not yet implemented). 11 年 前
  Justin Clark-Casey (justincc) 05ac6d3209 Save attachments on detach/exit if a contained script state has been changed. 11 年 前
  Oren Hurvitz 1a6694b264 Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky) 12 年 前
  Justin Clark-Casey (justincc) 528085adef minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClosed, OnRemovePresence that any long-running operations should be launched on a thread separate to the event thread. 12 年 前
  Dan Lake 91ca3117cb Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full update. There should be a better way to indicate which properties have changed that is non LLUDP-centric 12 年 前
  SignpostMarv 020103c51e Documenting object-related events 12 年 前
  SignpostMarv 1cfd63d0b4 Documenting LSL script-related events 12 年 前
  SignpostMarv 8d7b1f8aa0 Documenting non-LSL script-related events 12 年 前
  SignpostMarv d667f9d260 Documentation of teleport-related events 12 年 前
  SignpostMarv 696b3f66c4 minor tweaks to existing comments for IDE goodness 12 年 前
  SignpostMarv 49e2872f9e Documentation of agent-related events 12 年 前
  SignpostMarv 61f4523e01 Documentation of object-related events 12 年 前
  SignpostMarv a74167bb06 Documentation of OnPluginConsole 12 年 前
  Oren Hurvitz ce468215d5 Support multi-region OAR files 12 年 前
  SignpostMarv 46d8405229 Documentation of parcel-related events 12 年 前
  SignpostMarv 41f3f2400e Documentation of economy-related EventManager events 12 年 前
  SignpostMarv ad1b9bbba6 documentation (OnSceneObjectPartCopy) 12 年 前
  SignpostMarv 97b8739c1d documentation (OnRemovePresence) 12 年 前
  SignpostMarv 0760121eb9 documentation (OnNewPresence) 12 年 前
  SignpostMarv 0a22e78f59 documentation (OnClientConnect) 12 年 前
  SignpostMarv 5e51f16ceb documentation (OnBackup) 12 年 前
  SignpostMarv fd8a7e64b9 documentation (OnTerrainTick) 12 年 前
  SignpostMarv ed5f574356 documentation (OnTerrainTainted) 12 年 前
  SignpostMarv 44349f742e documentation (OnClientMovement) 12 年 前
  SignpostMarv e3993eefa5 Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManager (OnFrame) 12 年 前