Histórico de Commits

Autor SHA1 Mensagem Data
  Robert Adams 7556a0f699 Add TriggerScenePresenceUpdated events when an animation is added há 11 anos atrás
  Robert Adams 48a175eff7 Add methods to Animation and AnimationSet for easier manipulation and há 11 anos atrás
  Justin Clark-Casey (justincc) 74256c0cc4 Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so. há 11 anos atrás
  Melanie f16c4a254c Revert "Prevent empty Anim Packs" há 12 anos atrás
  Melanie c1c540f454 Revert "Fix sequence id fr default anim" há 12 anos atrás
  Melanie a775931a0c Fix sequence id fr default anim há 12 anos atrás
  Melanie 5561333668 Prevent empty Anim Packs há 12 anos atrás
  Melanie fd9cb3cb68 Store and send the current movement animation state to a new sim on crossing há 12 anos atrás
  Melanie 1c5f6e48b8 Separate LSL's notion of the default anim from the actually playing anims. há 12 anos atrás
  Melanie de6f147d3c Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is" há 12 anos atrás
  nebadon fa484c3494 Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is há 12 anos atrás
  Melanie b977f962fa Allow default animation to be stopped to be replaced with another one. há 12 anos atrás
  Justin Clark-Casey (justincc) 9949ac2f9f refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity since non-default animations are handled completely separately from this class há 12 anos atrás
  Justin Clark-Casey (justincc) 1a8769e6ef Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead. há 12 anos atrás
  Justin Clark-Casey (justincc) 61c76d1810 refactor: move AnimationSet há 15 anos atrás