Justin Clark-Casey (justincc)
|
ec6a195e40
When generating a Warp3D texture, set the detailTexture[i] variable on resize from the JPEG2000 original rather than only saving it to disk.
|
12 years ago |
Justin Clark-Casey (justincc)
|
2b0de66216
Actively dispose of Bitmaps in Warp3D image module and world map module once we've finished with them.
|
12 years ago |
Melanie
|
27340f616e
Addign the new / renamed files for previous commit
|
14 years ago |