Justin Clark-Casey (justincc)
|
189c67db95
On object deserialization, go back to logging errors at DEBUG level rather than ERROR. Restore extra log message if shape processing fails.
|
12 jaren geleden |
Justin Clark-Casey (justincc)
|
312e1457dd
Change SceneObjectSerializer to use common ExternalRepresentationUtils.ExecuteReadProcessors() methods.
|
12 jaren geleden |
Justin Clark-Casey (justincc)
|
6234264211
Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors()
|
12 jaren geleden |
Diva Canto
|
8bdd80abfa
HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
|
13 jaren geleden |
Diva Canto
|
7d24dbca3c
Added some comments. Better than listening to the boring speaker...
|
14 jaren geleden |
Diva Canto
|
f86c438653
Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
|
14 jaren geleden |