Commit History

Author SHA1 Message Date
  UbitUmarov 4e64445c39 replace datetime.now on just timming by faster utcnow 7 years ago
  UbitUmarov 1396c466f6 search accout by id not volatil user name (HG) 7 years ago
  UbitUmarov 53003db4cf stop warning about integer division cast to float 7 years ago
  UbitUmarov 592a915d8d add rest of wiring for terrain bake persistent store (mantis 8024 but not 7 years ago
  UbitUmarov 0cdad0faf4 stop using legacy storeterrain in scene.cs 7 years ago
  UbitUmarov 1b18711205 move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles) 7 years ago
  UbitUmarov 804d4971e2 my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) 8 years ago
  UbitUmarov ed6d9199ce coment some debug messages 8 years ago
  UbitUmarov 0baaa23bde remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs 8 years ago
  UbitUmarov e734d526fc on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands 8 years ago
  UbitUmarov 41062c1627 fix misspelled message mantis: 7996 8 years ago
  UbitUmarov c04792142f partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990. 8 years ago
  UbitUmarov 23578635df more changes relative to incorrect use of activegroupid 8 years ago
  UbitUmarov 7a69b7d20d remove more code related to Mega regions 8 years ago
  UbitUmarov ec8101a24a remove references to RegionCombinerModule 8 years ago
  UbitUmarov abf423e361 be nicer to PIs (actually linux) 8 years ago
  UbitUmarov 5bb5eb4e37 don't break child agents start position 8 years ago
  UbitUmarov e0878864e8 work around missing information on child creation, hidding its effects with reduced view range in culling option is on 8 years ago
  UbitUmarov c02fe98b7d add test option ObjectsCullingByDistance. In future, if true, it may 8 years ago
  Diva Canto e00603f78a New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders. 8 years ago
  UbitUmarov a443dcce89 try to place avatars on a nicer location, when they arrive into a banned parcel 8 years ago
  Diva Canto f8bd3d2f2e Mantis #7935: regression on transferring attachments over the HG 8 years ago
  Diva Canto 206faf0218 Guard against occurring null ref. 8 years ago
  Diva Canto 1468ee9179 Mantis #7858. This is s shot in the dark, because I cannot reproduce the problem. Removed what seemed to be redundant kill object calls that weren't there in 0.8.2 -- kill object is already being called in DeleteGroupFromScene. 8 years ago
  Jeff Kelley 527ea6af02 Fixed discrepancy between code and ini symbols. 8 years ago
  Melanie Thielker 59ed89769a Apply user specified default perms across the board, to items uploaded as well as items created and to rezzed prims in world. 8 years ago
  Robert Adams b65a18ef3f Remove unused parameter ShouldUseFireAndForgetForCollisions. It was 8 years ago
  UbitUmarov 668ff1e12c make sure MaxRegionsViewDistance is lower than MaxDrawDistance 8 years ago
  UbitUmarov 109723dc2d add option MaxRegionsViewDistance to control the maximum range to tell viewer to connect to Neighbour regions, since that is diferent from view range 8 years ago
  UbitUmarov 24aa529715 fix avatar movetotarget that got broken with changes on significant movement. Do it all on scenepresence.cs, and not also on scene.cs. check distance to target only on X,Y if not flying or landing 8 years ago