Commit History

Autor SHA1 Mensaxe Data
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames d2806090ae Cleaned up a couple compiler warnings. %!s(int64=16) %!d(string=hai) anos
  Johan Berntsson c78eebfdfc Fixed a region split synchronization bug %!s(int64=16) %!d(string=hai) anos
  Johan Berntsson 279e0061c5 Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames a8cfbbe963 Minor cleanup. %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares d0b218f667 Committing ahzz's patch #619 - Description: %!s(int64=16) %!d(string=hai) anos
  Jeff Ames e207284fef Clean up logging calls using String.Format explicitly %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey f05f583613 Still chasing logout memory leak. Putting in small changes and temporary light verbosity to this end %!s(int64=17) %!d(string=hai) anos
  Teravus Ovares 3674257095 * This update contains a bucket-full of network optimizations. %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 548bbc97e5 * Chasing down memory leak where memory used by a client is not returned on client logout %!s(int64=17) %!d(string=hai) anos
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. %!s(int64=17) %!d(string=hai) anos
  lbsa71 710cb7589e * possibly the least significant commit so far into 2008 %!s(int64=17) %!d(string=hai) anos
  Johan Berntsson 047aba2067 I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems %!s(int64=17) %!d(string=hai) anos
  Teravus Ovares 32438ab1b9 * This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version. %!s(int64=17) %!d(string=hai) anos
  Adam Johnson 79496381fc Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now %!s(int64=17) %!d(string=hai) anos
  lbsa71 efd90b56b7 * Optimized usings %!s(int64=17) %!d(string=hai) anos
  Teravus Ovares a453672edb * Remapped the Connection shutdown path. %!s(int64=17) %!d(string=hai) anos
  Teravus Ovares adf7afb606 * Turned all instances of ForEach loops in ClientManager into Local Arrays. %!s(int64=17) %!d(string=hai) anos
  Teravus Ovares 615b40b68b * Refactored IClientAPI.OutPacket to require a second mandatory parameter. This parameter has an enum:int ThrottleOutPacketType and contains types; Resend, Land, Wind, Cloud, Task, Texture, and Asset. %!s(int64=17) %!d(string=hai) anos
  lbsa71 064404ab40 * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. %!s(int64=17) %!d(string=hai) anos