Historique des commits

Auteur SHA1 Message Date
  Diva Canto 5e709b087c Donating Diva OfflineIM as an addon in a single dll, OpenSim.Addons.OpenSim.dll il y a 11 ans
  teravus 94a5232d3a * Adds Websocket support to baseHttpServer and IHttpServer.cs . This allows modules to set up a websocket server that websocket clients can connect to. An example module is in OptionalModules/Example/WebSocketEchoTest/WebSocketEchoModule.cs il y a 11 ans
  Justin Clark-Casey (justincc) 1fc9f282fa Merge branch 'dynamic-attributes2' il y a 11 ans
  teravus 27a0b3ecbd Commit 1 in of this branch feature. This is one of many... il y a 11 ans
  Robert Adams 531d0429d1 BulletSim: first unit test: vehicle angular attraction il y a 11 ans
  Robert Adams aea90c198f BulletSim: reorder dependencies for tests and specify path for meshing dll since it is placed in the Physics directory il y a 11 ans
  Robert Adams 2c5f0677e5 BulletSim: fix reference path for BulletSim tests in prebuild.xml il y a 11 ans
  Robert Adams a345a2feb7 BulletSim: add framework for BulletSim unit tests. No tests yet. il y a 11 ans
  Oren Hurvitz 6daf559fb6 Added unit tests for Dynamic Attributes il y a 11 ans
  Justin Clark-Casey (justincc) f557d7e828 Add basic JsonCreateStore() regression test il y a 11 ans
  Justin Clark-Casey (justincc) 55c6753b13 Merge branch 'master' into cooptermination il y a 11 ans
  Justin Clark-Casey (justincc) cf168194e5 If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation il y a 11 ans
  teravus 2c517d792f This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine. It also updates the BulletXNA library to be compatible with the changes. OpenSimDefaults has been updated to describe how to switch engines and terrain implementations. il y a 11 ans
  teravus 10de5d8169 * Allow unsafe code with BulletSim il y a 11 ans
  Justin Clark-Casey (justincc) c8afc8523b Implement non-wait co-operative termination of scripts for XEngine in addition to termination on wait. il y a 11 ans
  Justin Clark-Casey (justincc) 0963ece25b Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) il y a 11 ans
  Justin Clark-Casey (justincc) b8949024bc Revert "Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)" il y a 11 ans
  Justin Clark-Casey (justincc) 1b5c41c14a Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) il y a 11 ans
  Justin Clark-Casey (justincc) fccb03227e Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead. il y a 11 ans
  Robert Adams 48f718f39f BulletSim: first round of conversion from direct BulletSimAPI interfacing by BulletSim core to using the BulletSimAPITemplate. Physical object creation and destruction first. il y a 11 ans
  teravus 92e4f9f412 * Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN. il y a 11 ans
  BlueWall 063f37cf73 One more time... il y a 12 ans
  BlueWall a6e5a2f4df Prebuild fix il y a 12 ans
  BlueWall 0b455d2882 Merge branch 'master' into connector_plugin il y a 12 ans
  Justin Clark-Casey (justincc) 7fdc251774 Add path references for Mono.Addins where they were missing for DataSnapshot and UserStatistics. il y a 12 ans
  BlueWall c754003944 Merge branch 'master' into connector_plugin il y a 12 ans
  Justin Clark-Casey (justincc) 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests il y a 12 ans
  Justin Clark-Casey (justincc) 82690e1384 Fix bug where loading an OAR with a deeded parcel would always set the parcel owner ID to the estate owner even if the group UUID was present. il y a 12 ans
  justincc 7133b6bb4f Fix recent windows build break. il y a 12 ans
  Justin Clark-Casey (justincc) 45d1e6ab09 Make "show info" command available across all servers il y a 12 ans