Teravus Ovares
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8bb1b4ad58
* try a prebuild fix to the primmesher thing
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16 years ago |
Dahlia Trimble
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37afd69feb
Removed remaining meshing code
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16 years ago |
Tedd Hansen
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efceda464c
And fix to prebuild.xml
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16 years ago |
Justin Clarke Casey
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e187972377
* Apply http://opensimulator.org/mantis/view.php?id=2640
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16 years ago |
Justin Clarke Casey
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81dcf223bf
* Add enough infrastructure code to run an extremely basic and flaky add root agent scene test
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16 years ago |
Melanie Thielker
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4efd36510a
Re-add prebuild.xml (r7381)
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16 years ago |
Melanie Thielker
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3234472d62
Reverting the texture sending patch and the new libOMV. This makes this
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16 years ago |
Melanie Thielker
|
0abb762ecc
Patch from jhurliman. Fixing the texture decoding issues in progressive
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16 years ago |
Justin Clarke Casey
|
70ad3ecd5e
* Create TestScene to get at the async object deleter for use in a future test
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16 years ago |
Adam Frisby
|
c43e466301
* Enabled GTCache for AssetCache
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16 years ago |
Homer Horwitz
|
03e056646e
- Try to fix build again...
|
16 years ago |
Tedd Hansen
|
73b85d2e84
CIA test
|
16 years ago |
Adam Frisby
|
2205a86a8a
* Fixed prebuild
|
16 years ago |
Tedd Hansen
|
9511a8c763
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
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16 years ago |
Homer Horwitz
|
07cfa1e70b
Fix broken build since r7179
|
16 years ago |
Justin Clarke Casey
|
8c71954e08
* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
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16 years ago |
Justin Clarke Casey
|
269303d97d
* test: Add basic scene test which merely instantiates the scene right now
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16 years ago |
Sean Dague
|
409e7262df
Mid-work, trying to fix region part insertion and retrieval
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16 years ago |
Justin Clarke Casey
|
4b929804dc
* cleanup: Update the avatar factory (appearance module) in Region/Environment and use that instead of the Region/Modules/AvatarFactory
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16 years ago |
Melanie Thielker
|
6775b7d02d
Lotsa plumming :)
|
16 years ago |
Justin Clarke Casey
|
f4ad99f89d
* Introduce a basic udp circuit test for adding a client
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16 years ago |
Teravus Ovares
|
c26d0ebc19
* Added missing dependencies that was causing build to fail in windows. Mono doesn't seem to care.
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16 years ago |
Justin Clarke Casey
|
82b7374ed2
* minor: get rid of pointless ipeSender
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16 years ago |
Melanie Thielker
|
ca2b788c67
Correct an error with the auto-insert marker
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16 years ago |
Melanie Thielker
|
57bf09d3a6
Add a marker section to prebuild.xml for automatic insertion of forge module
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16 years ago |
Homer Horwitz
|
60b86e1e62
- Fix the build for monodevelop, too. If that breaks the build on Windows,
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16 years ago |
Justin Clarke Casey
|
5232184a11
* Another windows build fix attempt. One day my pain will end.
|
16 years ago |
Justin Clarke Casey
|
7bdfc16535
* fix windows build break - it helps if one actually puts in using statements and spells dlls correctly
|
16 years ago |
Justin Clarke Casey
|
5212a26d29
* Fix broken build on Windows (repeat to self: must remember that .net on windows requires using references for null arguments)
|
16 years ago |
Justin Clarke Casey
|
5a3827c317
* Put tests dll *after* the code it relies on. (repeat to self: always do nant clean after fiddling with prebuild.xml)
|
16 years ago |