Commit történet

Szerző SHA1 Üzenet Dátum
  UbitUmarov b783244a50 move http range parser to util 5 éve
  UbitUmarov 0ba13b9b00 recover GetMesh2 cap 5 éve
  UbitUmarov 6ea394467d if viewer asks for range reply in same format even if its full data 5 éve
  UbitUmarov 57ec0d3884 change caps get mesh and texture throttle 6 éve
  UbitUmarov 5c79e03f18 some cleanup 7 éve
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 éve
  UbitUmarov 371c9dd2af bad merge? 9 éve
  UbitUmarov 018d855f28 turn off KeepAlive 9 éve
  UbitUmarov 05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where. 9 éve
  Freaky Tech 4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme 9 éve
  Justin Clark-Casey (justincc) 16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture 10 éve
  teravus a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 12 éve
  teravus 5e0294815f * Plumbing and basic setting of the GetMesh Cap Throttler. 12 éve
  teravus 619c39e514 * Fixes mesh loading issues in last commit. 12 éve
  teravus cda127e30f * Prep work switching the GetMeshModule over to a poll service. 12 éve
  Justin Clark-Casey (justincc) 3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical 13 éve
  Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 13 éve