UbitUmarov
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f69f0281cf
add some broken assets check/log, so i don't try to fix other code using one
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4 years ago |
UbitUmarov
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9642453f9e
viewers do send broken http range start, then flag good assets as bad, another try
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4 years ago |
UbitUmarov
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dfe33bdafd
look for GridName and gridname
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4 years ago |
UbitUmarov
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5437fca647
viewers do send broken http range start, then flag good assets as bad
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4 years ago |
UbitUmarov
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7b106564fa
in some cases store a hg asset on local grid is just waste
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4 years ago |
UbitUmarov
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8d0ef07de8
some changes to getassets module and handler
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4 years ago |
UbitUmarov
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baf5c61387
simplify GruntWork on getassets (needs more)
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4 years ago |
UbitUmarov
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bff6be4f66
give up on baked flag (test)
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4 years ago |
UbitUmarov
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8baab939d2
oops fix query handling on getassets
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4 years ago |
UbitUmarov
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1c6d454691
remove excess garbage
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4 years ago |
UbitUmarov
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0a1e1ae9e0
http asset send: prioritize baked textures
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4 years ago |
UbitUmarov
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fe9df55410
nissing files
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4 years ago |
UbitUmarov
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650b051cdf
httpserver send now has priority, use it
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4 years ago |
UbitUmarov
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be16cf9531
sync some more things with work copy
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4 years ago |
UbitUmarov
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87eb2fa9da
cosmetics
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5 years ago |
UbitUmarov
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d2bfe986bf
GetAssets: only throttle mesh and texture
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6 years ago |
UbitUmarov
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ca754b0156
avoid a data copy
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6 years ago |
UbitUmarov
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8c80572b02
comment some debug msgs
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6 years ago |
UbitUmarov
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4ced4fed33
replace GetMeshModule and GetTextureModule
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6 years ago |