Justin Clark-Casey (justincc)
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8880aea728
Stop attempts to rewear already worn items from removing and reattaching.
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13 vuotta sitten |
Justin Clark-Casey (justincc)
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e36cab99fd
minor: small amount of method doc and some commented out odds and ends
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13 vuotta sitten |
Melanie
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914e4b319e
Fix direct item give permissions
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14 vuotta sitten |
Melanie
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043dace118
Make prim inventories a bit more sane
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14 vuotta sitten |
John Hurliman
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860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
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14 vuotta sitten |
Melanie Thielker
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39cd57598b
Fix a permissions issue
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14 vuotta sitten |
Melanie
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dd14016885
Revamp the permissions propagation. This MAY mess up. Please test.
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14 vuotta sitten |
Melanie
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21cad5d3ac
All scripts are now created suspended and are only unsuspended when the object
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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9ecad50419
Partially implement share with group option for object inventory items
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14 vuotta sitten |
Justin Clark-Casey (justincc)
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38cfc9366c
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
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14 vuotta sitten |
Melanie
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9d63f90467
Remove the old (Remoting) region crossing code. Fix the new code to
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15 vuotta sitten |
Melanie
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88842edc95
Remove GetAssemblyName and friends from the SE interface. It's now handled
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15 vuotta sitten |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 vuotta sitten |
Justin Clarke Casey
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f3c7298fc5
* Make it possible to store creator strings in user inventory items as well as UUIDs
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15 vuotta sitten |
Charles Krinke
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8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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15 vuotta sitten |
Melanie Thielker
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b51a0e9960
Fix region crossing for unscripted prims, avoid costly SEH
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15 vuotta sitten |
Melanie Thielker
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53fc65c907
Make in-code provisions for the tests. Tests would fail because the
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15 vuotta sitten |
Melanie Thielker
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0086f9bd92
Fix the windows sharing violations on script crossings
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15 vuotta sitten |
diva
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b4be9baa4a
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixes mantis #3126, as well as other random displacements. The problem was that the new object at the receiving region was being marked as attachment before AttachObject was called. That made its AbsolutePosition be the position of the avie, and that was what was being given to AttachObject.
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15 vuotta sitten |
diva
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2c685bff14
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
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15 vuotta sitten |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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15 vuotta sitten |