Justin Clark-Casey (justincc)
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6e4ec29722
Do a partial fix/implementation of OSSL osNpcMoveTo()
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13 years ago |
Diva Canto
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9759b2a4bb
Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so that they know when the scene's objects have been loaded from the DB.
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13 years ago |
BlueWall
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c7e18f9017
Adding an event to signal that logins are enabled
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13 years ago |
Melanie
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178d541dca
Add an event for an orderly region shutdown that fires once per region before
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13 years ago |
Justin Clark-Casey (justincc)
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d011896341
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd
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13 years ago |
Jeff Ames
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a331fd4e24
Formatting cleanup.
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14 years ago |
Justin Clark-Casey (justincc)
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62a0910355
Allow region modules to know which agents actually receive chat
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14 years ago |
John Hurliman
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c03b24cbfd
Merged
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14 years ago |
John Hurliman
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0db1ed0b5a
* Added ISimulationDataService and IEstateDataService
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14 years ago |
Jeff Ames
|
f1f0bc23f4
Formatting cleanup.
|
14 years ago |
John Hurliman
|
109b517583
Fixed the naming mess around data connectors for simulation data
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14 years ago |
Justin Clark-Casey (justincc)
|
953b7f4917
Add test to check persistence of newly added pre-linked objects
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14 years ago |
Melanie Thielker
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0246edc2ea
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
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14 years ago |
Justin Clark-Casey (justincc)
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f067f733ea
add userExposed parameter to part copy event
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14 years ago |
Justin Clark-Casey (justincc)
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0f15ccb2cf
relocate moap specific cloning code to MoapModule
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14 years ago |
Justin Clark-Casey (justincc)
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b51b2efdc8
Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage
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14 years ago |
Justin Clark-Casey (justincc)
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586ae0f6a0
Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage.
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14 years ago |
Melanie
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eaea89bbb7
Remove localID from script controls data. It won't transfer to another
|
14 years ago |
Melanie
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ec637e2b8c
Committing the LightShare code, which was developed by TomMeta of Meta7.
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14 years ago |
Jeff Ames
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f58a0394ed
Formatting cleanup. Add copyright notices.
|
14 years ago |
Justin Clark-Casey (justincc)
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e07548d703
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules can use it
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14 years ago |
Diva Canto
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5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
|
14 years ago |
Jeff Ames
|
af265e001d
Formatting cleanup.
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14 years ago |
Justin Clark-Casey (justincc)
|
00947cf2ca
Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object
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14 years ago |
Justin Clark-Casey (justincc)
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2c7672a2b9
minor: add a smidgen of EventManager doc
|
14 years ago |
Justin Clark-Casey (justincc)
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cd4651041e
For each delegate added to events in the EventManager, catch and log but do not propogate any exceptions that come back
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14 years ago |
Justin Clark-Casey (justincc)
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daa66c4811
add an IsRoot property to sop
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14 years ago |
Justin Clark-Casey (justincc)
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0e23c5fffb
minor: add some documentation to EventManager.OnObjectGrab
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14 years ago |
Justin Clark-Casey (justincc)
|
4c1740f7d8
Actually make EventManager.OnAttach() fire when an object is attached. Previously, only detach was firing!
|
14 years ago |
Justin Clark-Casey (justincc)
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05a3e37b85
Apply http://opensimulator.org/mantis/view.php?id=3334
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14 years ago |