Justin Clark-Casey (justincc)
|
405a5b097b
Comment out unused ISceneViewer.Reset() to reduce code complexity
|
13 years ago |
Justin Clark-Casey (justincc)
|
4bf3adffb8
In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pendingObjects lock in order to avoid the race condition seen by danbanner in http://opensimulator.org/mantis/view.php?id=5669
|
13 years ago |
Diva Canto
|
98ea78fc77
New command: show pending-objects
|
13 years ago |
John Hurliman
|
4b75353cbf
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
|
15 years ago |
Jeff Ames
|
715f2f2798
Update svn properties, add copyright header, formatting cleanup.
|
15 years ago |
Jeff Ames
|
2d173d7556
Update svn properties.
|
15 years ago |
MW
|
7a2c41dea0
Extracted the code that handles the sending of prim updates to the client, from ScenePresence into ISceneViewer/SceneViewer. Currently ScenePresence "has" a ISceneViewer, although if we had a proper Node based scenegraph then it would most likely be attached directly to the nodes.
|
15 years ago |