Justin Clark-Casey (justincc)
|
2d62484f11
Remove UpdateKnownItem() from IAttachmentsModule.
|
13 years ago |
Justin Clark-Casey (justincc)
|
ea0f78c971
Start locking entire add/remove operations on an IScenePresence.AttachmentsSyncLock object
|
13 years ago |
Justin Clark-Casey (justincc)
|
c6ec573d10
Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFromInventory() with the updateInventoryStatus switch, since this is never called with false
|
13 years ago |
Justin Clark-Casey (justincc)
|
7d58b5fa15
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
|
13 years ago |
Justin Clark-Casey (justincc)
|
ddc733cd3d
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
|
13 years ago |
Justin Clark-Casey (justincc)
|
04bafd2122
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
|
13 years ago |
Justin Clark-Casey (justincc)
|
1de68b34d9
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
|
13 years ago |
Justin Clark-Casey (justincc)
|
ae614c1264
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene object group direct
|
13 years ago |
Justin Clark-Casey (justincc)
|
97b207240e
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour
|
13 years ago |
Justin Clark-Casey (justincc)
|
d328046efb
If an attachment fails, then start logging the exception for now, in order to help with the inconsistent state bug.
|
13 years ago |
Justin Clark-Casey (justincc)
|
acfdca34fd
Fix issue where loading a new appearance onto an NPC would not remove the previous attachments from the scene.
|
13 years ago |
Justin Clark-Casey (justincc)
|
e62b3dba8a
reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code
|
14 years ago |
Melanie
|
7bb005b0d1
Change the way attachments are persisted. Editing a worn attachment will now
|
14 years ago |
Justin Clark-Casey (justincc)
|
cd153a20b7
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
|
14 years ago |
Jeff Ames
|
f1f0bc23f4
Formatting cleanup.
|
14 years ago |
Justin Clark-Casey (justincc)
|
f3f4428700
refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule
|
14 years ago |
Melanie
|
e1ea82b329
Major attachments cleanup. Remove unused AttachObject ClientView method
|
14 years ago |
Melanie Thielker
|
a7b5fe6a88
Remove useless quaternion parameter from AttachObject sig
|
14 years ago |
Justin Clark-Casey (justincc)
|
26e3884237
refactor: move DeatchObject() into the AttachmentsModule
|
14 years ago |
Justin Clark-Casey (justincc)
|
57c293d604
refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule
|
14 years ago |
Justin Clark-Casey (justincc)
|
17d023ba5b
refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule
|
14 years ago |
Justin Clark-Casey (justincc)
|
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
|
14 years ago |
Justin Clark-Casey (justincc)
|
582375509c
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule
|
14 years ago |
Justin Clark-Casey (justincc)
|
b9f5cd75bc
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
|
14 years ago |
Jeff Ames
|
f58a0394ed
Formatting cleanup. Add copyright notices.
|
14 years ago |
Justin Clark-Casey (justincc)
|
395f343498
refactor: Move DetachSingleAttachmentToInv to region module
|
14 years ago |
Justin Clark-Casey (justincc)
|
b72c2dc6e8
refactor: move user inventory side of RezSingleAttachment to module
|
14 years ago |
Justin Clark-Casey (justincc)
|
60553e62a3
refactor: begin to move attachments code into a region module
|
14 years ago |