Justin Clarke Casey
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7beeaf51f8
* minor: remove mono compiler warnings
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16 years ago |
Dahlia Trimble
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ae5d92a167
some sorely needed extruder code simplification and refactoring, also some fixes to cut face UV coordinates
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16 years ago |
Justin Clarke Casey
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754f6ba2a2
* minor: remove mono compiler warnings
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16 years ago |
Dahlia Trimble
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3447bed8be
Add end faces when radius setting is non-zero
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16 years ago |
Justin Clarke Casey
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c519b80680
* minor: eliminate some mono compiler warnings
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16 years ago |
Dahlia Trimble
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71660003de
un-double-flipped some double-flipped normals in circular path prim end caps
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16 years ago |
Dahlia Trimble
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a11fa9055a
Fixed a floating point error accumulation that was causing missing end faces on some twisted prims
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16 years ago |
Dahlia Trimble
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931b04485d
More work in vertex normals and texture UVs. Syncing code with pyov.
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16 years ago |
Justin Clarke Casey
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923f9fb749
* minor: remove mono warnings
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16 years ago |
Dahlia Trimble
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b6396bc9a7
More progress towards implementing vertex normals - not complete yet.
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16 years ago |
Justin Clarke Casey
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98245e4bfa
* minor: Oh go on, one more warning. Oooh, you are naughty
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16 years ago |
Justin Clarke Casey
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b1248004f0
* minor: remove some warnings
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16 years ago |
Dahlia Trimble
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138a3924e0
Committing more work towards implementing vertex normals. Also added some (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
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16 years ago |
Dahlia Trimble
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f2700590d7
removed some more extraneous hidden faces
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16 years ago |
Dahlia Trimble
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116a08f42e
Fixed a missing face on a profile cut
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16 years ago |
Dahlia Trimble
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216787ee1d
Optimization: calculation of profile vertex normals is now disabled as default.
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16 years ago |
Dahlia Trimble
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09c8713801
Eliminate some unnecessary polygons
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16 years ago |
Justin Clarke Casey
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dd886a035b
* minor: remove warnings
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16 years ago |
Dahlia Trimble
|
7fbe942792
refactoring PrimMesher to add viewer compatable features and some code cleanup
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16 years ago |
Dahlia Trimble
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cf9835130a
Square hollow size in cylinder meshes were a little too small - fixed.
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16 years ago |
Jeff Ames
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b4141f9e56
Formatting cleanup.
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16 years ago |
Dahlia Trimble
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8a8b01d1b8
Circular path prim meshes are now joined where the path ends meet if they match. This may have a minor improvement in memory and speed performance, but it's mainly for viewer applications and it also syncs the c# version of PrimMesher with my python sandbox version.
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16 years ago |
Dahlia Trimble
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febb781779
remove hidden faces inside prim meshes to improve memory use and startup time
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16 years ago |
Jeff Ames
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fae34bb10c
Update svn properties, formatting cleanup.
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16 years ago |
Teravus Ovares
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7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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16 years ago |
Dahlia Trimble
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0fc618e7b2
Replaced a lot of trig calls with lookup tables for common prim types in an attempt to improve meshing speed.
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16 years ago |
Dr Scofield
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109aa00150
fix: PostInitialise() not being called on script engines (nasty one that)
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16 years ago |
Dahlia Trimble
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a5e7807612
Y top shear accuracy improvements in circular path prim meshes
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16 years ago |
Dahlia Trimble
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f4035840d2
compensates profile placement effects of Y hole size on X top shear for circular path prim meshes
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16 years ago |
Dahlia Trimble
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9cf9c08696
Improvement in mesh accuracy in X Top Shear parameter for circular path prims
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16 years ago |