Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 16ac5413dd rename position parameter in osNpcMoveToTarget to target 13 years ago
  Justin Clark-Casey (justincc) aebd46a434 rename osNpcStopMoveTo() to osNpcStopMoveToTarget() 13 years ago
  Justin Clark-Casey (justincc) 2169cf04f9 When saving appearance, only save the baked textures, not the other face textures (which are already stored permanently) 13 years ago
  Justin Clark-Casey (justincc) 65c4b8d37b Fix kicking of NPCs via "kick user" console command. 13 years ago
  Justin Clark-Casey (justincc) 0a1bbc27d2 Allow the osNpcCreate() function to accept a notecard name or asset for initial appearance 13 years ago
  Justin Clark-Casey (justincc) d23d37d2aa implement osNpcGetPos() 13 years ago
  Justin Clark-Casey (justincc) a21e98ae1a implement osNpcGetRot() and osNpcSetRot() 13 years ago
  Justin Clark-Casey (justincc) b1ae930c6b Implement osAgentSaveAppearance() to save the appearance of an avatar in the region to a notecard 13 years ago
  Justin Clark-Casey (justincc) 50945dd560 add regression test for osNpcCreate when cloning an in-region avatar 13 years ago
  Justin Clark-Casey (justincc) 83ca5a101d Split out to-be-common setup stuff from TestOsOwnerSaveAppearance() 13 years ago
  Justin Clark-Casey (justincc) 5d694a224f Add missing System.Xml reference which is required to build on Windows but not mono 13 years ago
  Justin Clark-Casey (justincc) b3a4b10531 eliminate redundant ground sitting checks since these are already done in enclosing control structures 13 years ago
  Justin Clark-Casey (justincc) 3d4cc93a8e minor: a little bit of log message correction/commenting out 13 years ago
  Justin Clark-Casey (justincc) 1aa1711893 eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This can just use the currently set Rotation 13 years ago
  Justin Clark-Casey (justincc) 36f7d36fa1 instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate the second setting in AddNewMovement() 13 years ago
  Justin Clark-Casey (justincc) 29093df1a7 get rid of intermediate local store of body rotation in ScenePresence, this is not used. 13 years ago
  Justin Clark-Casey (justincc) ee22569c92 only accept npc UUIDs to osNpc* functions, not names (except for create) 13 years ago
  Justin Clark-Casey (justincc) cace6eaa8a comment out some of the currently less useful debug log messages 13 years ago
  Justin Clark-Casey (justincc) 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. 13 years ago
  Justin Clark-Casey (justincc) 951ffad81e If SP.MoveToTarget has been called with a force walk, begin by landing the avatar. 13 years ago
  Justin Clark-Casey (justincc) 7f499ff3f3 Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget() 13 years ago
  Justin Clark-Casey (justincc) fb92678b83 fly and no fly constants for osNpcMoveToTarget() 13 years ago
  Justin Clark-Casey (justincc) 5d6c9644fa early code to allow scripts to force npcs not to fly when moving to target 13 years ago
  Justin Clark-Casey (justincc) 4cb8d6379d Stop trying to deregister caps or close child agents when an NPC is removed 13 years ago
  Justin Clark-Casey (justincc) 195c1dc9b8 implement osNpcStopMoveTo() to cancel any current move target 13 years ago
  Justin Clark-Casey (justincc) cba54090c7 When an NPC appearance is loaded, rez the attachments too 13 years ago
  Justin Clark-Casey (justincc) 92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 13 years ago
  Justin Clark-Casey (justincc) 795c8e6c22 Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet ready for user use. 13 years ago
  Justin Clark-Casey (justincc) 57cc180fd5 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 years ago
  Justin Clark-Casey (justincc) e869eeb0bf Implement first draft functions for saving and loading NPC appearance from storage. 13 years ago