コミット履歴

作者 SHA1 メッセージ 日付
  UbitUmarov 8e3a50212c remove options about script compilers the got back somehow on defaults also 7 年 前
  UbitUmarov ef87370cf1 remove options about script compilers the got back somehow 7 年 前
  UbitUmarov 5e67bd5778 main generic use JobEngine also does not need a permanent thread.. actually doesn't even seem to be in use 7 年 前
  UbitUmarov 614a5266c5 guess HGEntityTransferModule jobengine does not need a permanet thread 7 年 前
  UbitUmarov ed8526bcfb coment out tests that now depend on active thread pool 7 年 前
  UbitUmarov ad43cc6784 change llclient async udp packets processing. Removed the shared Jobengine that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds ) 7 年 前
  UbitUmarov 482ff06e13 make JobEngine be a workitem of mail pool (smartThread), with the option to release thread after a idle time, so is free to do other service elsewhere 7 年 前
  UbitUmarov 5ce15566ac add option for Fireandforget not timeout (our access to main smartThreadPool) 7 年 前
  UbitUmarov f33a871d61 hope gc does remove a little dic and contents 7 年 前
  UbitUmarov fd8836e493 dont let time go back 7 年 前
  UbitUmarov 9526a96b4f some cleanup 7 年 前
  UbitUmarov 3ba63dde6e udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny 7 年 前
  UbitUmarov e650a4ff16 remove excessive notion of paralelism 7 年 前
  UbitUmarov 25371933b4 update Robust32.exe build files 7 年 前
  UbitUmarov 46ba2ead1a add Robust32.exe so recovering the option to run it also in 32bit on windows 7 年 前
  UbitUmarov a18d45fbdc fix some issues on ubOde physics shape type changes 7 年 前
  UbitUmarov f62400c4ca improve english on few messages (thx) 7 年 前
  UbitUmarov 70be8ba6de make some web request errors visible, so cause of later asset not found is clear 7 年 前
  UbitUmarov 617f42bcfa try to mk jenkins happy 7 年 前
  UbitUmarov dd7ab862ab stop doing UpdateMovementAnimations on avatar collisions, that may cause incorrect changes 7 年 前
  UbitUmarov 953872510f add/replace sources of OpenSim32.exe 7 年 前
  UbitUmarov d0afd4335c fix a error message 7 年 前
  UbitUmarov 5e83c2e422 forget about stupid mono 32bit 7 年 前
  UbitUmarov 8c5f09f44b actually.. its opensim, use same log file name in 32b mode 7 年 前
  UbitUmarov bd2da771a4 remove a ref to old 32bitlauncher 7 年 前
  Kevin Cozens 46c8c4854e Set the execute bit on the bin/opensim*.sh files 7 年 前
  UbitUmarov 7941f8da23 add opensim.sh and opensim32.sh for linux, replacing old opensim-ode.sh 7 年 前
  UbitUmarov 08659811c7 put back opensim 32bit launcher, renamed as OpenSim32.exe. This allows opensim to run in 32bit mode on 64bit machines. Possible most opensim regions should be running like this. 2GB of Virtual memory is still a lot on memory 7 年 前
  UbitUmarov be975d1e89 add a adicional in transit flag to signal HG tps, and use it to ignore usernames requests sent to start region during tp; don't send unknows display names ( getdisplaynames cap ) 7 年 前
  UbitUmarov e8165a7b51 only silent remove threads from watch list if they stopped ( ie still consider aborted etc ) 7 年 前