UbitUmarov
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289d4ca128
minor cleanup
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7 年之前 |
UbitUmarov
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772c5b7db0
move assetsconnector threads to whatchdog; Abort all alive threads known to watchdog before exit
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7 年之前 |
UbitUmarov
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928733efc9
please DIE! PLEASE??
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7 年之前 |
UbitUmarov
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7d3cd3dd59
coment out a flodding debug message
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7 年之前 |
Melanie Thielker
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d9dba51223
Queue all events for a script that is waiting to compile
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7 年之前 |
Melanie Thielker
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fa5c47b916
Fix a slew of event like CHANGED_OWNER, attach() etc not working.
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7 年之前 |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
UbitUmarov
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4ebb4e371f
prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine
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8 年之前 |
UbitUmarov
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73b20c2ca2
XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation
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8 年之前 |
UbitUmarov
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054cc8f08e
Xengine only do GC.Collect if logins disabled
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8 年之前 |
UbitUmarov
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96ee7e4c2c
Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded.
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8 年之前 |
UbitUmarov
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5afc5fe343
Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) )
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8 年之前 |
UbitUmarov
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4e1784d069
Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain
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8 年之前 |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
UbitUmarov
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371c9dd2af
bad merge?
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9 年之前 |
Melanie Thielker
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c53f732163
Change the IScriptApi back to it's original form, removing XEngine
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9 年之前 |
Oren Hurvitz
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59da146e9d
When the user stops a script, have it remain stopped
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9 年之前 |
Oren Hurvitz
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a3bed1fbcb
Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.
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9 年之前 |
Oren Hurvitz
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287096d826
Improved calculation of Script Execution TimeStarted
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9 年之前 |
Oren Hurvitz
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7457173fe4
Fixed calling "debug xengine log" without the 'level' parameter: this should show the current log level; not crash
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9 年之前 |
Glenn Martin
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1959eb8372
Moved over metrics from previous OpenSim 0.8.0.3 repository (this new repository is now the master branch from OpenSim).
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9 年之前 |
Justin Clark-Casey (justincc)
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557b0fae85
minor: correct log message when script with non-config stop strategy is detected to log actual strategy rather than true/false
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9 年之前 |
Justin Clark-Casey (justincc)
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cf0087e87c
Correct typo in raw default script stop strategy
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9 年之前 |
Justin Clark-Casey (justincc)
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e0a3440263
If [XEngine] ScriptStopStrategy is different from a compiled script strategy, ask user to manually set DeleteScriptsOnStartup = true for at least one simuator session rather than auto-recompiling.
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9 年之前 |
Justin Clark-Casey (justincc)
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13ba2f2d83
If an exception comes out of DoOnRezScript in DoOnRezScriptQueue(), then only fail a single script rather than halting the exntire script startup process.
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9 年之前 |
Justin Clark-Casey (justincc)
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1bed3aff0b
On a multi-region simulator when AppDomain = true, make sure the DLL from the appropriate script engines subdir is loaded rather than always that of the first engine to load the DLL.
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9 年之前 |
Justin Clark-Casey (justincc)
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2995868176
Make XEngine.SaveAllState() actually do this instead of script maintenance
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9 年之前 |
Justin Clark-Casey (justincc)
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0eb268e265
minor: remove old commented out objectRemoved bool in XEngine.OnRemoveScript()
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9 年之前 |
Justin Clark-Casey (justincc)
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58f7efc41a
Add clearqueue code adjustment that should have been in previous commit faaf47a
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9 年之前 |
Justin Clark-Casey (justincc)
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faaf47a86f
Prevent a race condition between the script engine backup thread and script removal by locking on the script's EventQueue and only proceeding if it's flagged as still running.
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9 年之前 |