UbitUmarov
|
6978181075
Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out)
|
6 年之前 |
John Hurliman
|
df76e95aa2
Changed asset CreatorID to a string
|
14 年之前 |
John Hurliman
|
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
|
14 年之前 |
Justin Clark-Casey (justincc)
|
1fa037a0c3
minor: remove some mono compiler warnings
|
15 年之前 |
John Hurliman
|
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
|
15 年之前 |
Justin Clark-Casey (justincc)
|
f5feb25dd1
fix spurious loading... messages on iar load by creating folders as version 1 rather than version 0
|
15 年之前 |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年之前 |
Mike Mazur
|
76c0935ec7
- remove the Metadata property from AssetBase and return all previous
|
15 年之前 |
lbsa71
|
801da4346a
* optimized usings.
|
15 年之前 |
Mike Mazur
|
0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
|
16 年之前 |
Justin Clarke Casey
|
266d0fbaae
* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
|
16 年之前 |
Tedd Hansen
|
9511a8c763
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
|
16 年之前 |
Melanie Thielker
|
9e545c9984
Mantis #2133
|
16 年之前 |
Teravus Ovares
|
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
|
16 年之前 |
lbsa71
|
f417a03414
Mantis#1817. Thank you kindly, sacha magne, for a patch that:
|
16 年之前 |
Justin Clarke Casey
|
de24380233
* Remove all use of asset.InvType, as outlined in mailing list discussion
|
16 年之前 |
Jeff Ames
|
65c5efe43b
Formatting cleanup.
|
16 年之前 |
Adam Frisby
|
01f31fd933
* Breaking all the code, breaking all the code..!
|
16 年之前 |
Adam Frisby
|
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
|
16 年之前 |
Jeff Ames
|
47180080f0
Formatting cleanup.
|
16 年之前 |
Jeff Ames
|
e207284fef
Clean up logging calls using String.Format explicitly
|
17 年之前 |
Jeff Ames
|
6ed5283bc0
Converted logging to use log4net.
|
17 年之前 |
Adam Frisby
|
b25f9f322c
* Mother of all commits:
|
17 年之前 |
lbsa71
|
20653830fb
* Refactored out function to load specified AssetSet Xml
|
17 年之前 |
Justin Clarke Casey
|
1b1649791f
Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set. Equivalent changes to allow operators to also specify their own
|
17 年之前 |
Justin Clarke Casey
|
505067658a
Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml
|
17 年之前 |
Justin Clarke Casey
|
27f7f76d04
Move OpenSimAssetSet assets file up into assets pending further changes
|
17 年之前 |
Justin Clarke Casey
|
4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
|
17 年之前 |