提交歷史

作者 SHA1 備註 提交日期
  Robert Adams 4faf11e001 varregion: fix for teleporting by double clicking on a map location. 10 年之前
  Robert Adams 1cf17a3cf7 Merge branch 'master' into varregion 11 年之前
  Justin Clark-Casey (justincc) 32e9c16957 Merge branch 'justincc-master' 11 年之前
  Justin Clark-Casey (justincc) 0155d42b80 If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems 11 年之前
  Melanie dd96fef940 Dynamically adjust to the number of visual params sent. 11 年之前
  Robert Adams 6937eec258 Merge branch 'master' into varregion 11 年之前
  Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 年之前
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 年之前
  Robert Adams 4eb52eb19e Merge branch 'master' into varregion 11 年之前
  Justin Clark-Casey (justincc) 17b32b764a Fix regression where mouse look flight direction no longer worked by zeroing x/y rot before sending agent updates, instead of before any agent update processing 11 年之前
  Robert Adams 31bacfbb63 Merge branch 'master' into varregion 11 年之前
  Justin Clark-Casey (justincc) 8b3a4367ea Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero 11 年之前
  Justin Clark-Casey (justincc) ca079c378a Merge branch 'link-sitting' 11 年之前
  Justin Clark-Casey (justincc) 0785210e29 Fix stand positions rather than having the stand jump to the root prim. 11 年之前
  Justin Clark-Casey (justincc) 60e049ea39 Revert "Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook" 11 年之前
  Justin Clark-Casey (justincc) a68d1fad73 Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero" 11 年之前
  Justin Clark-Casey (justincc) 9bdd3dc7de Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero 11 年之前
  Justin Clark-Casey (justincc) ff4e7de776 Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook 11 年之前
  Robert Adams a75ce7423c Merge branch 'master' into varregion 11 年之前
  Latif Khalifa 26fd29622d Added sending (for now hard-coded) sim isze in SendMapBlockSplit() 11 年之前
  Robert Adams c931b16c1f Merge branch 'master' into varregion 11 年之前
  Robert Adams 92c06a5d0b varregion: fix lawn-mower terrain fill so it works for non-square regions. 11 年之前
  Justin Clark-Casey (justincc) 4c4a1cf715 Start counting resent packets in the places that I missed when the stat was first added a few commits ago 11 年之前
  Justin Clark-Casey (justincc) 3d5a7e9b19 Add OutgoingPacketsResentCount clientstack stat. 11 年之前
  Robert Adams 39777db8ef varregion: fix problem of X/Y dimensions swapped and incorrect terrain 11 年之前
  Robert Adams 2be0347f50 Merge branch 'master' into varregion 11 年之前
  Justin Clark-Casey (justincc) df76e52310 minor: Add commented out code for apparent passing of texture IDs in ObjectProperties UDP replies to viewer 11 年之前
  Robert Adams 7416809077 varregion: plug in TerrainData class and modify TerrainModule and LLClientView to use same. This passes a terrain info class around rather than passing a one dimensional array thus allowing variable regions. Update the database storage for variable region sizes. This should be downward compatible (same format for 256x256 regions). 11 年之前
  Robert Adams 8c1d80fdfd varregion: serious rework of TerrainChannel: 11 年之前
  Robert Adams 317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region 11 年之前