Jeff Ames
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47180080f0
Formatting cleanup.
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16 年之前 |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 年之前 |
Dalien Talbot
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c935b308e6
The very beginnings of attachments (no detachments! :)
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16 年之前 |
Tedd Hansen
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78363c3bab
Bugfix to state command:
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16 年之前 |
Tedd Hansen
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f5cf5ad134
Bugfix on that last Quaternion/Vector patch
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16 年之前 |
Tedd Hansen
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3b844cb756
Untested bugfix in state support
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16 年之前 |
Tedd Hansen
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801e95bbe1
Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0,0> Quaternion and Vector
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16 年之前 |
alondria
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52af264948
Fixed regex in LSL2CSConverter so it will properly handle casting to (string) part of vector (eg. vector.z)
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17 年之前 |
Tedd Hansen
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b1f97f9e77
Temporarily disabled AllowedCompilers so all 3 compilers are allowed.
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17 年之前 |
Tedd Hansen
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50dcd33bab
Giving Mantis #388 a shot
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17 年之前 |
Adam Frisby
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b25f9f322c
* Mother of all commits:
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17 年之前 |
Tedd Hansen
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bacbade369
Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.
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17 年之前 |
Tedd Hansen
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9eba3d2f89
Fixed string issue in compiler
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17 年之前 |
Tedd Hansen
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a8cb20355c
Correction of last commit
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17 年之前 |
Tedd Hansen
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527b5f86a2
In this commit I am using an editor feature called "Save All" before I commit.
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17 年之前 |
lbsa71
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efd90b56b7
* Optimized usings
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17 年之前 |
Charles Krinke
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6f389ba4cf
Many Thanks to Alondria for adding:
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17 年之前 |
Charles Krinke
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fd360406b9
Thanks again to Alondria for adding: math support for
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17 年之前 |
Charles Krinke
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9ca70e029a
Again, thanks to Alondria for: adding llGetTime, llResetTime, and llGetAndResetTime.
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17 年之前 |
Charles Krinke
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2742be6675
"list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. Thanks to ChrisD/Gromit for pointing these out.
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17 年之前 |
Tedd Hansen
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dcf41cb683
ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.
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17 年之前 |
lbsa71
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67e12b95ea
* Optimized usings
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17 年之前 |
lbsa71
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849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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17 年之前 |
Tedd Hansen
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c654506b18
Implemented: llSetText, llResetScript
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17 年之前 |
Tedd Hansen
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ed68a3894c
Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain and "using OpenSim.Region.ScriptEngine.Common;" at start of script when converted from LSL. Vectors and rotations now works.
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17 年之前 |
Sean Dague
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afea5f2205
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
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17 年之前 |
Tedd Hansen
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cef8c5e9d7
Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed member names to smallcapsy.
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17 年之前 |
MW
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bfd36e2e83
Some work on Module loading/management.
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17 年之前 |
MW
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291eb48fb0
Another attempt to fix the image sending bug (next week, I intend to rewrite the assetcache and asset server).
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17 年之前 |
Tedd Hansen
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83d5df3979
in-world run-time error-message no-w con-tains function-name.
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17 年之前 |