Adam Frisby
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fadd19f314
**Big ass update warning**
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16 years ago |
Jeff Ames
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a8d9a58dd2
Fix a couple more warnings.
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Tedd Hansen
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8af64c979f
By now you all have learned that when I'm committing scripting usually doesn't work, so no big surprise. :)
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16 years ago |
Tedd Hansen
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952c8de189
Forgot to change what class compiled scripts must inherit from to get their commands :)
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16 years ago |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 years ago |
Adam Frisby
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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16 years ago |
Charles Krinke
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cf284efcda
Thank you very much, Hashbox for :
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16 years ago |
Adam Frisby
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a50a26f812
* Dun-dun-dun. JavaScript scripting now actually works. :)
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16 years ago |
Tedd Hansen
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97ec8cba62
Maybe VB.Net will compile now... who knows ;)
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17 years ago |
Tedd Hansen
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ba846e62ef
Same VB.Net patch done right.
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17 years ago |
Tedd Hansen
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c997cc97bb
VB.Net compiler might work on Windows now.
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17 years ago |
Adam Frisby
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f93fdfa5af
* Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement.
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17 years ago |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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17 years ago |
Adam Frisby
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5ffc225545
* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.cs
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17 years ago |
Adam Frisby
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ba16daff7c
* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)
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17 years ago |
Tedd Hansen
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5a99a96fed
Temporarily disabled shared threads because of a bug. Script were only working on 1 region. :)
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17 years ago |
Tedd Hansen
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b57d9be856
Re-enabled AllowedCompilers function
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17 years ago |
Tedd Hansen
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a004ea5f17
Almost forgot to check in:
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17 years ago |
Tedd Hansen
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1ecdaf333f
Note to self: Next time read debug-files on correct computer. It makes bughunting SO much easier! *jeesh*
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17 years ago |
Tedd Hansen
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7bd3ecfc2a
Bugfixes. Now it even reads configuration before it uses it! ;)
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17 years ago |
Tedd Hansen
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b1f97f9e77
Temporarily disabled AllowedCompilers so all 3 compilers are allowed.
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17 years ago |
Tedd Hansen
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8dc5153ad7
Added header/footer of scripts to make C# and VB scripts much easier to write.
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17 years ago |
Tedd Hansen
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5c8abed450
Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :)
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17 years ago |
Tedd Hansen
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8ccc12d642
Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.
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17 years ago |
Adam Frisby
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b25f9f322c
* Mother of all commits:
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17 years ago |
Tedd Hansen
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bacbade369
Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.
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17 years ago |
Tedd Hansen
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7ef09a1202
Added comments to ScriptEngine classes that explains what their purpose is
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17 years ago |
lbsa71
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efd90b56b7
* Optimized usings
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17 years ago |
Tedd Hansen
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dcf41cb683
ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.
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17 years ago |