Commit History

Autor SHA1 Mensaxe Data
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 37c32e1154 * Make it more obvious if local user services are being used %!s(int64=16) %!d(string=hai) anos
  Jeff Ames a8cfbbe963 Minor cleanup. %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen 5f70b8b922 Added a small but maybe important clue that UserServer is not running. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey a1c9349d47 Refactor only: serve stats objects directly through StatsManager singleton %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey beefbb46d2 * Add total logouts (and total logins) to server side user stats %!s(int64=16) %!d(string=hai) anos
  Adam Frisby b25f9f322c * Mother of all commits: %!s(int64=16) %!d(string=hai) anos
  lbsa71 efd90b56b7 * Optimized usings %!s(int64=16) %!d(string=hai) anos
  mingchen b51a900beb *Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. %!s(int64=17) %!d(string=hai) anos
  lbsa71 67e12b95ea * Optimized usings %!s(int64=17) %!d(string=hai) anos
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. %!s(int64=17) %!d(string=hai) anos
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru %!s(int64=17) %!d(string=hai) anos
  lbsa71 5a65521203 == The "right name and place" commit == %!s(int64=17) %!d(string=hai) anos
  MW 652654176a more refactoring %!s(int64=17) %!d(string=hai) anos
  lbsa71 b5eaea7b0c * Moved setup of LocalInventoryService and LocalUserServices to the app layer %!s(int64=17) %!d(string=hai) anos
  lbsa71 863195612b Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445. %!s(int64=17) %!d(string=hai) anos
  lbsa71 8143c597fc * Tleiades grid mode inventory (#444) - thanx Tleiades! %!s(int64=17) %!d(string=hai) anos
  lbsa71 1302ef44e3 * Started major restructusing of comms to prepare for better grid and region functionality %!s(int64=17) %!d(string=hai) anos
  lbsa71 47256cebda * Renamed methods on IUserData %!s(int64=17) %!d(string=hai) anos
  lbsa71 ce071417d4 * minor renames %!s(int64=17) %!d(string=hai) anos
  lbsa71 79045abe68 * Renamed stuff on UserManagerBase to get implicit implementation of IUserServices (instead of stubs) %!s(int64=17) %!d(string=hai) anos
  MW 8b4955f6c1 Hopefully fixed the issue of inventory not working for the master account. (Note you will need to delete userprofile.yap for this to take effect.) %!s(int64=17) %!d(string=hai) anos
  MW 04b1767886 Separated Login Service from usermanager, which helps to clean up the code a bit and also should help to integrate the inventory server (when it is wrote/finished). %!s(int64=17) %!d(string=hai) anos
  MW 7fbc3266df The Welcome message /message of the day shown in the client during login, can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line). %!s(int64=17) %!d(string=hai) anos
  MW 114807b9d1 Made account Authentication optional in "sandbox/standalone" mode. Just change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts. %!s(int64=17) %!d(string=hai) anos
  lbsa71 9bdeb8af6f * SimpleApp works again: %!s(int64=17) %!d(string=hai) anos
  MW edc572dacf Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Part2). %!s(int64=17) %!d(string=hai) anos
  Sean Dague 2a3c79df83 changed to native line ending encoding %!s(int64=17) %!d(string=hai) anos
  lbsa71 9b6b6d05d4 * Optimized usings (the 'LL ate my scripts' commit) %!s(int64=17) %!d(string=hai) anos
  MW 9800c05c1b Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. %!s(int64=17) %!d(string=hai) anos