Commit History

Autor SHA1 Mensaxe Data
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Adam Frisby 415fc22e5e * Removed a bunch of compiler warnings. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames a8cfbbe963 Minor cleanup. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey baefa05b57 * Rebase all current servers on common abstract BaseOpenSimServer class %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen 667197f24d Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode. %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen bacbade369 Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen a993d0d335 ScriptServer communication is ok. Script is creatd on onrez. But since it can not access Scene it sort of crashes right away ;) %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen e7dbaad04f New ScriptServer protocol successfully implemented. %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen 1e9a66cbaa ScriptServer communication protocol (v1), primitive RPC-like TCP client/server %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen 260145a7e6 Dynamic loading of ScriptEngine in ScriptServer %!s(int64=16) %!d(string=hai) anos
  Tedd Hansen 198dea28ad Full .dll-name in config option for ScriptEngine. Loading only scriptengine specified in config. %!s(int64=17) %!d(string=hai) anos
  Tedd Hansen 5b8620d82f Comments + fix = in theory stand alone script server + "RemoteSevrver" ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication. %!s(int64=17) %!d(string=hai) anos
  lbsa71 67e12b95ea * Optimized usings %!s(int64=17) %!d(string=hai) anos
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. %!s(int64=17) %!d(string=hai) anos
  Sean Dague 32869aec47 apply http://bug.opensecondlife.org/view.php?id=512 from chillken %!s(int64=17) %!d(string=hai) anos
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru %!s(int64=17) %!d(string=hai) anos
  Sean Dague c3d8f1f425 getting all our line endings consistant again %!s(int64=17) %!d(string=hai) anos
  Tedd Hansen 8231ac72ec More reorganizing of new SE. Added debug print of application exception. %!s(int64=17) %!d(string=hai) anos
  Tedd Hansen 0eac34b7ab More structural changes to new SE %!s(int64=17) %!d(string=hai) anos
  Tedd Hansen 323234f82a Reorganized some files %!s(int64=17) %!d(string=hai) anos