Jeff Ames
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8d995a5a5d
Minor cleanup
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17 years ago |
Jeff Ames
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83ca8bd178
Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer to handle starting/stopping of the typing animation.
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17 years ago |
Sean Dague
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c7f5a94763
put in a try block to catch the ForEach loop dying.
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17 years ago |
Sean Dague
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6b5db310cd
debug to catch any users of the stop interface
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17 years ago |
Sean Dague
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2e38e534d9
consolidate client view exit paths, this seems to
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17 years ago |
Sean Dague
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1fd62bc1af
force a flush before client shutdown, so no important packets are lost
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17 years ago |
Sean Dague
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696fb65199
minor restructure of ClientView.cs to get all the attributes
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17 years ago |
MW
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909fcd554f
A few minor changes/additions/fixes.
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17 years ago |
Brian McBee
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16903ec488
Implementing updateinventoryfolder: Should now be able to rename folders in inventory
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17 years ago |
Jeff Ames
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40fd37f95a
Refactored animation handling in ScenePresence. Now maintains a list of current animations.
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17 years ago |
MW
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611327e104
more work on texture downloading.
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17 years ago |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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17 years ago |
Jeff Ames
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e278d07220
refactored ChatModule a bit.
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17 years ago |
Teravus Ovares
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e595f82489
* Hooked up the GridComm event ChildDataUpdate to the scene.
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17 years ago |
Sean Dague
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cace0e055c
change PacketQueue to take the byte[] throttle instead
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17 years ago |
Jeff Ames
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65b9fa9a5f
added more packet handling stubs
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17 years ago |
Brian McBee
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383eccc543
hackish code to allow emptying of trash. This really should be done on the inventory server, and not from the region.
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17 years ago |
Brian McBee
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beca2373e1
Allow moving, deleting, and restoring objects in inventory.
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17 years ago |
MW
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87b337ebf9
Enabled the TextureDownloadModule, so that hopefully I might get some feedback, as to if it makes the texture problem better or worse. As I plan/hope to work on texture/asset downloading this weekend.
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17 years ago |
Sean Dague
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0aa982c252
move to PacketQueue for throttling. This has been tested with a couple
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17 years ago |
Adam Johnson
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3d938f76b7
Updates to LibSL revision 1498. Thanks Johan!
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17 years ago |
Teravus Ovares
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57f666497b
* Added hacked support for 'anyone can move' and 'anyone can copy'.
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17 years ago |
Sean Dague
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9326ee425b
added a lock to prevent multiple Timer popping races
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17 years ago |
Sean Dague
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1ad83bcf1b
reversing the r2599 patch, as this started causing CreateThread errors for
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17 years ago |
Jeff Ames
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73599c0f25
removed obsolete Verbose() function
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17 years ago |
lbsa71
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395637acdd
* now the throttle timer is stopped whilst processing Queue so that it won't fire twice
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17 years ago |
Adam Frisby
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9e5f7fb415
* Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet strings. BAD PROGRAMMER BAD. Use Helpers.StringToField instead. >_>
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17 years ago |
Teravus Ovares
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bb824eadee
* Refactored Permissions into ScenePresence as requested by MW
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17 years ago |
Jeff Ames
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54c070608e
made log messages for known unhandled packet types shorter and yellower. added handler stubs.
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17 years ago |
Sean Dague
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2adcdd3d15
minor refactor so that I can now grok what happens for outgoing packets
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17 years ago |