Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) 9615292133 Centralize module setup for NPC tests. 13 years ago
  Justin Clark-Casey (justincc) 96a3b68086 Remember to set and unset the fire and forget method at the top of the attachment and npc tests 13 years ago
  Justin Clark-Casey (justincc) bd5d2cb043 Use scene presence agent id for rezzed object ownership rather than item owner. 13 years ago
  Justin Clark-Casey (justincc) 3e7960d161 Increase information in logging for UserAgentServiceConnector. 13 years ago
  Justin Clark-Casey (justincc) 08bd16285d When invoking any of the OSSL teleport functions, do it on a separate thread rather than the script thread. 13 years ago
  Justin Clark-Casey (justincc) 7cadb89a0f When a region is added to the HG Inventory Broker, also pass this through to the embedded local inventory connector to prevent an NRE when that connector tries to lookup the UserManager through the scene. 13 years ago
  Justin Clark-Casey (justincc) d7a516d885 Add temporary debugging in HGInventoryBroker and RemoveXInventoryServiceConnector 13 years ago
  Justin Clark-Casey (justincc) e6cd4defdb Lock m_pendingObjects when calling GetPendingObjectsCount(). 13 years ago
  Justin Clark-Casey (justincc) 3d4d3427cd Comment out SceneViewer.Reset() and stop calling from Close() since this is useless work as a closed scene object is never reset. 13 years ago
  Justin Clark-Casey (justincc) 405a5b097b Comment out unused ISceneViewer.Reset() to reduce code complexity 13 years ago
  Justin Clark-Casey (justincc) 4bf3adffb8 In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pendingObjects lock in order to avoid the race condition seen by danbanner in http://opensimulator.org/mantis/view.php?id=5669 13 years ago
  Justin Clark-Casey (justincc) 1a8f5b97b9 refactor: Make logic in AM.AttachObject() clearer by not reusing existing variables in different contexts 13 years ago
  Justin Clark-Casey (justincc) 5beee42809 rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv 13 years ago
  Justin Clark-Casey (justincc) b903d2ca96 In SetAttachment, if the existing attachment has no asset id then carry on rather than abort. 13 years ago
  Justin Clark-Casey (justincc) c6ec573d10 Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFromInventory() with the updateInventoryStatus switch, since this is never called with false 13 years ago
  Justin Clark-Casey (justincc) 05a4bedc30 get rid of the unused AttachmentsModule.ShowAttachInUserInventory() 13 years ago
  Justin Clark-Casey (justincc) 0cb0140a1d Stop the pointless double setting of every attachment in AvatarAppearance. 13 years ago
  Justin Clark-Casey (justincc) cf73afec35 Try disabling the inconsistent attachment state check to see if this actually has an impact. 13 years ago
  Justin Clark-Casey (justincc) 5e579b71fd Allow the HGInventoryBroker to set the UserManager when it instantiates a RemoteXInventoryServiceConnector for a visiting HG user. 13 years ago
  Snoopy Pfeffer 9f75eaf50e Fixed BulletSim config files for Linux *.so libraries. 13 years ago
  Justin Clark-Casey (justincc) 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. 13 years ago
  Justin Clark-Casey (justincc) e6eb0d9a6f Comment out Scene.CleanDroppedAttachments() and calls. 13 years ago
  Justin Clark-Casey (justincc) dbcfb25a52 Remove redundant RootPart.CreatedSelected = true in IAM.RezObject() since this is done through parts iteration 13 years ago
  Justin Clark-Casey (justincc) 26b471f25a Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called. 13 years ago
  Justin Clark-Casey (justincc) af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. 13 years ago
  Justin Clark-Casey (justincc) 9c0a03731d Move more of IAM.RezObject() into DoPreRezWhenFromItem() 13 years ago
  Justin Clark-Casey (justincc) 15ea82e925 move more of IAM.RezObject() into DoPreRezWhenFromItem() 13 years ago
  Justin Clark-Casey (justincc) 01146bb3e3 factor out a section of IAM.RezObject() into DoPreRezWhenFromItem() 13 years ago
  Justin Clark-Casey (justincc) 3e86064d6b refactor: factor out DoPostRezWhenFromItem() from IAM.RezObject() 13 years ago
  Justin Clark-Casey (justincc) cc8897127b remove the pointless m_Scene.GetNewRezLocation() call at the top of IAM.RezObject() since its always recalculated later on anyway 13 years ago