Justin Clark-Casey (justincc)
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9615292133
Centralize module setup for NPC tests.
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13 years ago |
Justin Clark-Casey (justincc)
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96a3b68086
Remember to set and unset the fire and forget method at the top of the attachment and npc tests
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13 years ago |
Justin Clark-Casey (justincc)
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bd5d2cb043
Use scene presence agent id for rezzed object ownership rather than item owner.
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13 years ago |
Justin Clark-Casey (justincc)
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3e7960d161
Increase information in logging for UserAgentServiceConnector.
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13 years ago |
Justin Clark-Casey (justincc)
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08bd16285d
When invoking any of the OSSL teleport functions, do it on a separate thread rather than the script thread.
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13 years ago |
Justin Clark-Casey (justincc)
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7cadb89a0f
When a region is added to the HG Inventory Broker, also pass this through to the embedded local inventory connector to prevent an NRE when that connector tries to lookup the UserManager through the scene.
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13 years ago |
Justin Clark-Casey (justincc)
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d7a516d885
Add temporary debugging in HGInventoryBroker and RemoveXInventoryServiceConnector
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13 years ago |
Justin Clark-Casey (justincc)
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e6cd4defdb
Lock m_pendingObjects when calling GetPendingObjectsCount().
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13 years ago |
Justin Clark-Casey (justincc)
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3d4d3427cd
Comment out SceneViewer.Reset() and stop calling from Close() since this is useless work as a closed scene object is never reset.
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13 years ago |
Justin Clark-Casey (justincc)
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405a5b097b
Comment out unused ISceneViewer.Reset() to reduce code complexity
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13 years ago |
Justin Clark-Casey (justincc)
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4bf3adffb8
In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pendingObjects lock in order to avoid the race condition seen by danbanner in http://opensimulator.org/mantis/view.php?id=5669
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13 years ago |
Justin Clark-Casey (justincc)
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1a8f5b97b9
refactor: Make logic in AM.AttachObject() clearer by not reusing existing variables in different contexts
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13 years ago |
Justin Clark-Casey (justincc)
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5beee42809
rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv
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13 years ago |
Justin Clark-Casey (justincc)
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b903d2ca96
In SetAttachment, if the existing attachment has no asset id then carry on rather than abort.
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13 years ago |
Justin Clark-Casey (justincc)
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c6ec573d10
Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFromInventory() with the updateInventoryStatus switch, since this is never called with false
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13 years ago |
Justin Clark-Casey (justincc)
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05a4bedc30
get rid of the unused AttachmentsModule.ShowAttachInUserInventory()
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13 years ago |
Justin Clark-Casey (justincc)
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0cb0140a1d
Stop the pointless double setting of every attachment in AvatarAppearance.
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13 years ago |
Justin Clark-Casey (justincc)
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cf73afec35
Try disabling the inconsistent attachment state check to see if this actually has an impact.
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13 years ago |
Justin Clark-Casey (justincc)
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5e579b71fd
Allow the HGInventoryBroker to set the UserManager when it instantiates a RemoteXInventoryServiceConnector for a visiting HG user.
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13 years ago |
Snoopy Pfeffer
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9f75eaf50e
Fixed BulletSim config files for Linux *.so libraries.
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13 years ago |
Justin Clark-Casey (justincc)
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 years ago |
Justin Clark-Casey (justincc)
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e6eb0d9a6f
Comment out Scene.CleanDroppedAttachments() and calls.
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13 years ago |
Justin Clark-Casey (justincc)
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dbcfb25a52
Remove redundant RootPart.CreatedSelected = true in IAM.RezObject() since this is done through parts iteration
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13 years ago |
Justin Clark-Casey (justincc)
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26b471f25a
Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called.
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13 years ago |
Justin Clark-Casey (justincc)
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af7c6c5f39
stop passing FromUserInventoryItemID right down into the deserializer.
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13 years ago |
Justin Clark-Casey (justincc)
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9c0a03731d
Move more of IAM.RezObject() into DoPreRezWhenFromItem()
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13 years ago |
Justin Clark-Casey (justincc)
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15ea82e925
move more of IAM.RezObject() into DoPreRezWhenFromItem()
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13 years ago |
Justin Clark-Casey (justincc)
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01146bb3e3
factor out a section of IAM.RezObject() into DoPreRezWhenFromItem()
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13 years ago |
Justin Clark-Casey (justincc)
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3e86064d6b
refactor: factor out DoPostRezWhenFromItem() from IAM.RezObject()
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13 years ago |
Justin Clark-Casey (justincc)
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cc8897127b
remove the pointless m_Scene.GetNewRezLocation() call at the top of IAM.RezObject() since its always recalculated later on anyway
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13 years ago |