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작성자 SHA1 메시지 날짜
  SignpostMarv dcac2a7f71 refactoring llCollisionSound to use new KeyOrName method 12 년 전
  SignpostMarv a9999a9676 Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint 12 년 전
  SignpostMarv ef15711089 refactoring llTriggerSoundLimited to not use the LSL methods, since that will cause unnecessary calls to m_host.AddScriptLPS(1) 12 년 전
  SignpostMarv af9dc483e9 refactoring llGetPos() to take advantage of implicit converter 12 년 전
  SignpostMarv f9923d4423 shifting from two instances of typecasting to one instance of typecasting in llTriggerSoundLimited 12 년 전
  SignpostMarv c796f7861e 80-character width terminal formatting of recent commits to llPlaySound, llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited 12 년 전
  SignpostMarv c5af16aef8 shuffling code around so that the interface for ISoundModule.SendSound() specifies a UUID rather than a string 12 년 전
  SignpostMarv 5abcecc735 moving SendSound from SceneObjectPart to ISoundModule 12 년 전
  SignpostMarv 9df510157e deduplicating code into a single LoopSound method 12 년 전
  SignpostMarv d7ffcace8f adjusting parameter order of PreloadSound to be more logical 12 년 전
  SignpostMarv 29a8ae48b5 transposing LoopSoundMaster to Sound Module 12 년 전
  SignpostMarv a68e2fe169 transposing preload sound onto sound module 12 년 전
  SignpostMarv 8763a637b5 transposing stop sound into sound module 12 년 전
  SignpostMarv 206a694c6b moving comment for llStopSound inside the method block prior to transposition to sound module 12 년 전
  SignpostMarv 7560010f34 Immediately setting gain to zero as a workaround for code not stopping sound started by llPlaySound 12 년 전
  Melanie 1c5f6e48b8 Separate LSL's notion of the default anim from the actually playing anims. 12 년 전
  Justin Clark-Casey (justincc) d9aaf51561 When scripts generate expected exceptions (e.g. due to checked bad parameter) throw ScriptException instead of just a plain old exception. 12 년 전
  SignpostMarv af5383e479 altering documentation for llGetLinkName, as the current documentation is rather lengthy for a "summary". 12 년 전
  SignpostMarv 645e3171b4 since llGetLinkName has a "simplest case", it should be the first check made. 12 년 전
  SignpostMarv 597df51f91 the simplest case for llGetLinkName also applies to the LINK_THIS constant 12 년 전
  SignpostMarv ec044537d5 ensuring that operand order in llGetLinkName is internally consistent 12 년 전
  Justin Clark-Casey (justincc) ab0294f010 Add missing category paremeter to llGiveInventoryList grid IM construction. 12 년 전
  Justin Clark-Casey (justincc) 330b976a62 Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only performing HG regionflags service check if the region secret is not empty. 12 년 전
  TBG Renfold f6e166cd0b Now using region flags for llRequestSimulatorData DATA_SIM_POS. 12 년 전
  Justin Clark-Casey (justincc) 16c9c1dff7 On receiving TaskInventoryAccepted with a destination folder in the binary bucket slot for RLV, notify the viewer about inventory folder updates. 12 년 전
  Melanie 653a98e891 Fix a viewer crash issue 12 년 전
  Justin Clark-Casey (justincc) 5df3944607 Fix llListFindList() returning no match when there is a match with a script constant component in the source list. 12 년 전
  SignpostMarv e041f09750 refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3 12 년 전
  SignpostMarv 874bde366a 4096 is used in various places as the maximum height of a region, refactoring to be a constant 12 년 전
  Melanie d297eb39e5 Revert "made setting rotation match Second Life" 12 년 전