Diva Canto
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7412795a0b
HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST THESE.
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%!s(int64=11) %!d(string=hai) anos |
Diva Canto
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1c42337381
HG Rez object: warn the user if the item or asset cannot be found.
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%!s(int64=11) %!d(string=hai) anos |
Diva Canto
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190f9c258b
Restarting to work on HGSuitcaseInventoryService: added the ability for the outside world to retrieve appearance items. Not ACLed yet.
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%!s(int64=11) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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67ebe80dd9
Resolve some mono compiler warnings.
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%!s(int64=12) %!d(string=hai) anos |
Diva Canto
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9637e50956
Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAccessModule where it belongs. They need to exchange some events, so added those to EventManager. Those events (TeleportStart and TeleportFail) are nice to have anyway.
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%!s(int64=12) %!d(string=hai) anos |
Diva Canto
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81869c4a3f
More on HG inventory transfers. Move the FireAndForget higher up.
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%!s(int64=12) %!d(string=hai) anos |
Diva Canto
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7db5ba7702
More on the freeze on HG inventory transfers: spawn a threadlet on the functional asset posts so that the client threads doesn't freeze (but the network posts are serialized).
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%!s(int64=12) %!d(string=hai) anos |
Diva Canto
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142f8a4aec
HG: Remove async in posting assets to foreign grid. Mono hates concurrency there.
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%!s(int64=12) %!d(string=hai) anos |
Diva Canto
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8bdd80abfa
HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
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%!s(int64=12) %!d(string=hai) anos |
Diva Canto
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571efeddb2
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
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%!s(int64=12) %!d(string=hai) anos |
Diva Canto
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cf86ba5559
Added prefix HG to the name of the landmark item in inventory, as a soft reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision.
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%!s(int64=13) %!d(string=hai) anos |
Diva Canto
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e33cedfd42
HG Landmarks now working.
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%!s(int64=13) %!d(string=hai) anos |
Diva Canto
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995b893e4c
HG Landmarks being created. WARNING: new config var under [HGInventoryAccessModule], Gatekeeper.
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%!s(int64=13) %!d(string=hai) anos |
Diva Canto
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e19031849e
Added necessary code to drop inventory on hg friends using the profile window, but can't test because this mechanism doesn't seem to work without a profile service.
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%!s(int64=13) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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419fc9427e
Provide a configuration setting to control whether multiple taken objects are coalesced to inventory
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%!s(int64=13) %!d(string=hai) anos |
Diva Canto
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cd6dce1108
Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more testing to make sure HG inventory isn't broken by this (it shouldn't).
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%!s(int64=13) %!d(string=hai) anos |
Diva Canto
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f5a3eb9fd5
Added a config var to HGInventoryAccessModule called OutboundPermission that controls whether the sim lets asset POSTs happen to foreign grids or not. It's True by default. If ppl want to allow foreign visitors but don't want to allow any assets out of their grid, they should set this to False. This is the beginning of policies for these things...
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%!s(int64=13) %!d(string=hai) anos |
Diva Canto
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3292a22558
Creator information preserved upon HG transfers.
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%!s(int64=13) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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8d2e8b7d5c
minor: remove mono compiler warnings
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%!s(int64=14) %!d(string=hai) anos |
Justin Clark-Casey (justincc)
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8acb401a14
minor: remove mono compiler warnings
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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debc780654
Fixes additional bug reported in mantis #4841.
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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b84f72df0b
Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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02a15bc787
Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory.
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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d06b977ed1
Remove the override from DeletToInventory in HGInventoryAccessModule. This may be causing the infinite loop, not sure.
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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08e3389790
Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG xinventory is the folder "My Inventory". Also changed the Suitcase folder name to "My Suitcase".
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%!s(int64=14) %!d(string=hai) anos |
Melanie Thielker
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f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
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%!s(int64=14) %!d(string=hai) anos |
Dan Lake
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62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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267f3b8147
Fixed typo that was affecting the BasicInventoryAccessModule
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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a0d79e621c
Bug fix: change HGBroker to a INonSharedRegionModule
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%!s(int64=14) %!d(string=hai) anos |
Diva Canto
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42f978a478
* HGScene is no more.
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%!s(int64=14) %!d(string=hai) anos |