Commit History

Author SHA1 Message Date
  Dan Lake 94dc7d07eb Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to 13 years ago
  Dan Lake b98613091c Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors. 13 years ago
  Jeff Ames f1f0bc23f4 Formatting cleanup. 14 years ago
  Justin Clark-Casey (justincc) f84dbafb0c remove gods event subscription to gods module from scene 14 years ago
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 15 years ago
  Justin Clark-Casey (justincc) e078fb2e71 Implement god mode user freezing and unfreezing 15 years ago
  John Hurliman 4847e62e9f * Switched all operations on the list of clients that could be either sync or async to use Scene.ForEachClient() instead of referencing ClientManager directly 15 years ago
  John Hurliman 23a334b9f5 * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection 15 years ago
  Jeff Ames ee205e7e81 Formatting cleanup. 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Teravus Ovares c2e75aecd1 * Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity. 15 years ago
  Justin Clarke Casey 2914bfe7b0 * Fix test breakage by always inserting a gods module when testing 15 years ago
  Justin Clarke Casey ac8fc02afc * refactor: Move god related methods in Scene out to a module 15 years ago