Justin Clarke Casey
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90c853685c
* Add very basic initial login stats to the user server
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16 years ago |
Justin Clarke Casey
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f5340b6470
* Stubbed out beginnings of a user server stress test
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16 years ago |
Sean Dague
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2a27eb883d
using embedded resources is a lot easier if you actually
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16 years ago |
Justin Clarke Casey
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196481efc7
* Fix accidental commenting out of OpenSim.Framework.Data
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16 years ago |
Sean Dague
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38991ba0e6
comment out use of the TribalMedia data mapper layer
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16 years ago |
lbsa71
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3af939d993
* vs croaked on strong name key
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16 years ago |
lbsa71
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6d751411b7
* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID
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16 years ago |
lbsa71
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6946050ada
* Added ThirdParty node for external library sources that are shipped with the solution.
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16 years ago |
Tedd Hansen
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27859faf7a
Welcome back LSO.
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16 years ago |
Tedd Hansen
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bacbade369
Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.
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16 years ago |
Tedd Hansen
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39880f2b45
Added references for last commit
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16 years ago |
Tedd Hansen
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1e9a66cbaa
ScriptServer communication protocol (v1), primitive RPC-like TCP client/server
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16 years ago |
Sean Dague
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411d06c94e
moving Region store for SQLite into the OpenSim.Framework.Data.SQLite
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16 years ago |
Teravus Ovares
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f43e75762a
* Adding More to the MessageServer classes.
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16 years ago |
Tedd Hansen
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966f639ad6
Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
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16 years ago |
Teravus Ovares
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b86d119721
* Added shell Messaging Server. Don't run the MessagingServer yet or you might end up with problems later.
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17 years ago |
Justin Clarke Casey
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e678056e13
Put warning codes explaining why some explicit bin/ScriptEngines paths were added to prebuild.xml
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17 years ago |
Tedd Hansen
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05cc9af2fb
prebuild.xml back to 2901 because of bug in prebuild on nant
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17 years ago |
Tedd Hansen
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8d79a5d93c
Minor changes. Changed Prebuild.xml to avoid first-time-compile error because of dependencies. Made some changes to new LSLString.
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17 years ago |
Justin Clarke Casey
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508048f3c4
Fix up prebuild.xml so it compiles on Linux. Needs to be retested on Windows.
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17 years ago |
Teravus Ovares
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57a1132585
* Fixed References in Prebuild so the project compiles
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17 years ago |
Tedd Hansen
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c084c54fb5
Added ScriptEngine.RemoteServer module
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17 years ago |
Justin Clarke Casey
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04f284e175
Add System.Xml back into AssetServer and into AssetLoader for the first time. Prebuild generation ran fine on my Linux box without these, so I presume this is a Windows
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17 years ago |
Justin Clarke Casey
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4ae10034bd
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
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17 years ago |
Adam Frisby
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8b6dd623bd
* Added osTerrainSetHeight(int x, int y, double val) to LSL commands
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17 years ago |
Sean Dague
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7d53c736f6
start to pull in config for OpenSim export
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17 years ago |
Sean Dague
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65a002fc3a
stubbing in OpenSimExport program. This does nothing
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17 years ago |
Teravus Ovares
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71fd737a66
* Applied MSSQL Patch from akokko, Thanks! akokko
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17 years ago |
Adam Frisby
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981c97502a
* Moved XMLRPC Controller to a Application Plugin. Requires testing.
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17 years ago |
Sean Dague
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719257b9a9
remove the .dll from System.Data, this breaks monodevelop builds
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17 years ago |